DS Doom: Difference between revisions
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| image = [[File:Dsdoomcover.gif]] | | image = [[File:Dsdoomcover.gif]] | ||
| type = Shooter | | type = Shooter | ||
| version = 1.2.1 | | version = 1.2.1 (Aug 2011) | ||
| licence = | | licence = GNU GPL v2 | ||
| author = TheChuckster, WinterMute, Jefklak | | author = TheChuckster, WinterMute, Jefklak | ||
| website = http:// | | website = https://web.archive.org/web/20100921033822/http://www.jefklak.com/games/ds-doom | ||
| download = Media:Dsdoom121.rar | | download = Media:Dsdoom121.rar | ||
| source = | | source = https://code.google.com/archive/p/dsdoom/downloads | ||
}} | }} | ||
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'''Notes from developer:''' | '''Notes from developer:''' | ||
DS Doom is a game engine which provides a program to play Doom levels, but it doesn't include any levels itself. More importantly, you need all the sounds, sprites, and other graphics that make up the Doom environment. So to play dsdoom, you need one of the main Doom | DS Doom is a game engine which provides a program to play Doom levels, but it doesn't include any levels itself. More importantly, you need all the sounds, sprites, and other graphics that make up the Doom environment. So to play dsdoom, you need one of the main Doom data files from id Software - either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the commercial Doom games, or the shareware doom1.wad. This file is called the IWAD. | ||
If you don't own any of the Doom games, get the doom1.wad from shareware version of doom on [http://www.dosgamesarchive.com/download/game/7 The Dos Games Archive]. You won't be able to play most add-ons. | If you don't own any of the Doom games, get the doom1.wad from shareware version of doom on [http://www.dosgamesarchive.com/download/game/7 The Dos Games Archive]. You won't be able to play most add-ons. | ||
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==Installation== | ==Installation== | ||
Extract the zip to your favourite media device, dsdoom will now read files from the directory where you put dsdoom.nds when the launcher supports the argv protocol. | Extract the zip to your favourite media device, dsdoom will now read files from the directory where you put dsdoom.nds when the launcher supports the argv protocol, such as [[Homebrew Menu|hbmenu]]. | ||
You will also need to copy prboom.wad (included in binary download file) to the root of your DS cartridge, prboom.wad contains data files used by DS DOOM to draw non-standard graphics. | |||
Finally, make sure the Doom data file you use is renamed to doom.wad or it will not work. | |||
Select Standard Game from the initial menu to start a single player game. | Select Standard Game from the initial menu to start a single player game. | ||
Using the latest hbmenu you can use .argv files to pass arguments to DS Doom which gives you the ability to use any PrBoom compatible PWADs and DEHs. DS Doom will accept most arguments you can pass to PrBoom but | '''Notes from developer:''' | ||
Using the latest [[Homebrew Menu|hbmenu]] you can use .argv files to pass arguments to DS Doom which gives you the ability to use any PrBoom compatible PWADs and DEHs. DS Doom will accept most arguments you can pass to PrBoom but there is no guarantees that all of them will work as expected. | |||
To access features include PWADS, DEHs and warping to specific maps, create a file with a .argv extension in your DS Doom folder then edit it with a text editor. For instance, an argv file containing | |||
dsdoom.nds -iwad doom2.wad -file KDiP.wad -save KDiP | |||
will start dsdoom with the doom2 wad, the Knee Deep in Phobos PWAD and place the save files in the KDiP directory. | |||
Please see readme file for some other PrBoom arguments that you can possibly use for DS Doom. | |||
==User guide== | ==User guide== | ||
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Y - Undefined | Y - Undefined | ||
Start - | Start - Open menu | ||
Select - Toggle weapon inventory | Select - Toggle weapon inventory | ||
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'''How to get DOOM on your NDS/DSi/3DS/2DS''' ([https://www.youtube.com/watch?v=o9DksBNsGDg PeaSensei2]) <br> | '''How to get DOOM on your NDS/DSi/3DS/2DS''' ([https://www.youtube.com/watch?v=o9DksBNsGDg PeaSensei2]) <br> | ||
<youtube>o9DksBNsGDg</youtube> | <youtube>o9DksBNsGDg</youtube> | ||
==Compatibility== | |||
Has been tested be the developers to work on M3:SD and GBAMP. | |||
==Known issues== | ==Known issues== | ||
Configuration file changes are not saved. | |||
Save games can become corrupted and unusable. The game may also crash while saving. | |||
There is no music support. | |||
Crashes, while uncommon, do occur. | |||
Does not make use of the DS's hardware-based 3D rendering capability. | |||
==Changelog== | ==Changelog== | ||
Revision as of 02:53, 19 July 2021
| DS Doom | |
| File:Dsdoomcover.gif | |
| General | |
|---|---|
| Author(s) | TheChuckster, WinterMute, Jefklak |
| Type | Shooter |
| Version | 1.2.1 (Aug 2011) |
| Licence | GNU GPL v2 |
| Links | |
| [Media:Dsdoom121.rar Download] | |
| Website | |
| Source | |
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