Physics of Racing: Difference between revisions
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{{Infobox homebrew | {{Infobox homebrew | ||
| title = Physics of Racing | | title = Physics of Racing | ||
| image = | | image = https://dlhb.gamebrew.org/dshomebrew/physicsofracing.png | ||
| type = Racing | | type = Racing | ||
| version = Demo | | version = Demo | ||
| licence = Mixed | | licence = Mixed | ||
| author = JulianB/Jim | | author = JulianB/Jim (Laguna Seca) | ||
| website = http://www.jimb.de/Projects/Racing.html | | website = http://www.jimb.de/Projects/Racing.html | ||
| download = | | download = https://dlhb.gamebrew.org/dshomebrew/physicsofracing.7z | ||
| source = | | source = | ||
}} | }} | ||
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* Circuit and unfinished game mode. | * Circuit and unfinished game mode. | ||
* Good response to commands (accelerate, turn, etc). | * Good response to commands (accelerate, turn, etc). | ||
==Installation== | |||
Download contains several demos, showcasing car physics and 3D car models: | |||
* 2 - Car Physics (in 2D). | |||
* 3 - Includes the physics of the 3D Demo Downtown Drivin'. | |||
* 4 - Porsche 911 GT1. | |||
* 5 - Car Physics (Norisring). | |||
* 6 - Ferrari F40 on the grounds of Laguna Seca. | |||
==User guide== | ==User guide== | ||
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Framerate goes down if there are many collision detections, mainly at the last corner. | Framerate goes down if there are many collision detections, mainly at the last corner. | ||
==Controls== | ==Controls== | ||
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Select - Reset | Select - Reset | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/physicsofracing2.png | |||
https://dlhb.gamebrew.org/dshomebrew/physicsofracing3.png | |||
https://dlhb.gamebrew.org/dshomebrew/physicsofracing4.png | |||
https://dlhb.gamebrew.org/dshomebrew/physicsofracing5.png | |||
https://dlhb.gamebrew.org/dshomebrew/physicsofracing6.png | |||
https://dlhb.gamebrew.org/dshomebrew/physicsofracing7.png | |||
==Compatibility== | ==Compatibility== | ||
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==Changelog== | ==Changelog== | ||
'''Car | '''Car Physics (Laguna Seca)''' | ||
* Stable physics. | * Stable physics. | ||
* Better control (quicker steering and return to neutral). | * Better control (quicker steering and return to neutral). | ||
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* 2D map of the track with the position of the car. | * 2D map of the track with the position of the car. | ||
'''Car | '''Car Physics (Norisring)''' | ||
* First release that is really playable. | * First release that is really playable. | ||
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* Can look at the used *number of polgons (in 2 different modes). | * Can look at the used *number of polgons (in 2 different modes). | ||
'''Car | '''Car Physics (in 2D)''' | ||
* Simulate physic of a car. | * Simulate physic of a car. | ||
==External links== | |||
* Author's website - http://www.jimb.de/Projects/Racing.html | |||
[[Category:DS homebrew games]] | [[Category:DS homebrew games]] | ||
[[Category:Homebrew racing games on DS]] | [[Category:Homebrew racing games on DS]] | ||
[[Category:DS homebrew demos]] | |||
