MOTHER Encore Vita: Difference between revisions
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Created page with "{{Infobox Vita Homebrews |title=MOTHER Encore Vita |image=MOTHEREncoreVita.png |description=Port of MOTHER Encore for PSVita. |author=Wolff |lastupdated=2026/07/09 |type=Role Playing |version=0.2b |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/MOTHEREncoreVita.7z |website=https://www.reddit.com/r/vitahacks/comments/1urf516/mother_encore_act_2_psvita_port_beta/ |source=https://github.com/WolffsRoom/MotherEncore-PSVita |donation= }} {{#seo: |title=Vita Home..." |
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A native PlayStation Vita port of MOTHER: Encore, the free fan-made reimagining of MOTHER 1, adapted from its original Godot Engine PC release. This project contains the source patches, control rewrites, and tooling created to make the game run natively on the PS Vita hardware. | |||
Improvements & Adaptations for the PS Vita: | |||
* Memory & loading (boot crash fix): | |||
** Lazy UI loading - the UI manager previously preloaded around 11 heavy scenes (battle system, shops, storage, ATM, save/keyboard/ocarina screens, dialogue boxes) at boot; these now load on demand. | |||
** Lazy map loading - maps now load individually when opened, instead of every map being instanced at startup. | |||
** Result: boot RAM usage dropped from 365/365 MB (an out-of-memory crash) to around 181/365 MB, letting the game boot to the title screen and beyond. | |||
* Data packaging: | |||
** The game is fully data-driven (900+ <code>.yaml</code>/<code>.ecs</code>/<code>.dat</code> files). These raw data files were explicitly included in the Vita export so the runtime stops looping on missing data. | |||
* Engine compatibility (Godot 3.6 → 3.5 Vita fork):''' | |||
** Replaced a Godot 3.6-only API call (<code>is_node_ready</code>) with its 3.5 equivalent and restored a dropped <code>class_name</code> registration from the decompile. | |||
* Controls and input: | |||
** Gamepad-first prompts - on-screen prompts show real PS Vita buttons instead of PC keyboard keys by default. | |||
** Touch L2/R2 - the Vita's missing L2/R2 buttons are mapped to the left/right halves of the touchscreen. | |||
** PC hints removed - the title screen's "Fullscreen (F11) / Window Size (F5)" hints are hidden on console. | |||
* Display: | |||
** Adapted the game to the Vita's 960×544 screen. | |||
Based on MOTHER: Encore ACT 2 - v0.4.0.3 (Windows). Original game by Pkdotts and team: https://mother-encore.itch.io/mother-encore | |||
== Installation == | == Installation == | ||
Every release ships two files: the .vpk (the app itself) and a -GameData.zip (the game data, i.e. game_data/game.pck). Both are required. | Every release ships two files: the .vpk (the app itself) and a -GameData.zip (the game data, i.e. game_data/game.pck). Both are required. | ||
Go to [https://github.com/WolffsRoom/MotherEncore-PSVita/releases Releases], download the latest MotherEncore-Vita-x.x.x.vpk and MotherEncore-Vita-x.x.x-GameData.zip. | |||
Install the .vpk on the PS Vita using [[VitaShell]] or [[FMVita]] (a personalized VitaShell fork by the author). | |||
Extract the -GameData.zip to get a game_data folder containing game.pck. | |||
When updating, both the new .vpk and the new -GameData.zip | Connect the Vita via FTP or USB and copy the game_data folder into <code>ux0:app/MOTHER001/</code>, so that the file ends up exactly at <code>ux0:app/MOTHER001/game_data/game.pck</code>. | ||
When updating, always install both the new .vpk and the new -GameData.zip, a newer VPK is not guaranteed to work with an older game.pck, and vice versa. | |||
Save files are not lost when uninstalling or updating (stored under <code>ux0:data/godot/app_userdata/MOTHER Encore/...</code>). | |||
== Controls == | == Controls == | ||
D-Pad or Left Analog - Move | |||
Cross - Confirm / Interact | |||
Triangle - Menu | |||
Circle - Cancel, Back | |||
Square - Crouch, Telepathy (hold) | |||
Right Analog - Camera | |||
L1 - Previous party member | |||
R1 - Next party member | |||
Touchscreen, left half (emulated L2) - Scope, Markers | |||
Touchscreen, right half (emulated R2) - Crouch, Telepathy | |||
The PS Vita has no physical L2/R2 (nor L3/R3) buttons; these are emulated by touching the left and right halves of the front touchscreen. | |||
==Screenshots== | ==Screenshots== | ||
| Line 99: | Line 84: | ||
https://dlhb.gamebrew.org/vitahomebrews/images/MOTHEREncoreVita-03.png | https://dlhb.gamebrew.org/vitahomebrews/images/MOTHEREncoreVita-03.png | ||
== Known | ==Media== | ||
This is | '''MOTHER: Encore Act 2 LAUNCH TRAILER''' ([https://www.youtube.com/watch?v=rVubWY0Ubzs Mother Encore]) <br> | ||
* Battle crashes | <youtube width="640">rVubWY0Ubzs</youtube> | ||
* Performance | |||
==Known issues== | |||
This is an early technical beta - expect rough edges: | |||
* Battle crashes: The game still crashes when entering the first battle. Fix planned for the next version. | |||
* Performance: GPU load is high and frame rate is currently low in the overworld/title; performance tuning is still in progress. | |||
* Some scenes are still being optimized for the PowerVR GPU. | * Some scenes are still being optimized for the PowerVR GPU. | ||
* Three unrecoverable developer/joke dialogue sheets from the decompile (Snowman, Testing, shitpost) were removed | * Three unrecoverable developer/joke dialogue sheets from the decompile (Snowman, Testing, shitpost) were removed; they are not part of normal gameplay. | ||
==Changelog== | ==Changelog== | ||
| Line 114: | Line 103: | ||
== Credits == | == Credits == | ||
* MOTHER: Encore | * MOTHER: Encore - created by Pkdotts and team - https://mother-encore.itch.io/mother-encore | ||
* | * Please support the original developers and the official MOTHER series. | ||
== External links == | == External links == | ||
* Author's website - https://wolffsroom.wordpress.com/ | |||
* GitHub - https://github.com/WolffsRoom/MotherEncore-PSVita | |||
* Reddit - https://www.reddit.com/r/vitahacks/comments/1urf516/mother_encore_act_2_psvita_port_beta/ | * Reddit - https://www.reddit.com/r/vitahacks/comments/1urf516/mother_encore_act_2_psvita_port_beta/ | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1431 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1431 | ||
Latest revision as of 05:35, 12 July 2026
| MOTHER Encore Vita | |
|---|---|
| General | |
| Author | Wolff |
| Type | Role Playing |
| Version | 0.2b |
| License | MIT License |
| Last Updated | 2026/07/09 |
| Links | |
| Download | |
| Website | |
| Source | |
A native PlayStation Vita port of MOTHER: Encore, the free fan-made reimagining of MOTHER 1, adapted from its original Godot Engine PC release. This project contains the source patches, control rewrites, and tooling created to make the game run natively on the PS Vita hardware.
Improvements & Adaptations for the PS Vita:
- Memory & loading (boot crash fix):
- Lazy UI loading - the UI manager previously preloaded around 11 heavy scenes (battle system, shops, storage, ATM, save/keyboard/ocarina screens, dialogue boxes) at boot; these now load on demand.
- Lazy map loading - maps now load individually when opened, instead of every map being instanced at startup.
- Result: boot RAM usage dropped from 365/365 MB (an out-of-memory crash) to around 181/365 MB, letting the game boot to the title screen and beyond.
- Data packaging:
- The game is fully data-driven (900+
.yaml/.ecs/.datfiles). These raw data files were explicitly included in the Vita export so the runtime stops looping on missing data.
- The game is fully data-driven (900+
- Engine compatibility (Godot 3.6 → 3.5 Vita fork):
- Replaced a Godot 3.6-only API call (
is_node_ready) with its 3.5 equivalent and restored a droppedclass_nameregistration from the decompile.
- Replaced a Godot 3.6-only API call (
- Controls and input:
- Gamepad-first prompts - on-screen prompts show real PS Vita buttons instead of PC keyboard keys by default.
- Touch L2/R2 - the Vita's missing L2/R2 buttons are mapped to the left/right halves of the touchscreen.
- PC hints removed - the title screen's "Fullscreen (F11) / Window Size (F5)" hints are hidden on console.
- Display:
- Adapted the game to the Vita's 960×544 screen.
Based on MOTHER: Encore ACT 2 - v0.4.0.3 (Windows). Original game by Pkdotts and team: https://mother-encore.itch.io/mother-encore
Installation
Every release ships two files: the .vpk (the app itself) and a -GameData.zip (the game data, i.e. game_data/game.pck). Both are required.
Go to Releases, download the latest MotherEncore-Vita-x.x.x.vpk and MotherEncore-Vita-x.x.x-GameData.zip.
Install the .vpk on the PS Vita using VitaShell or FMVita (a personalized VitaShell fork by the author).
Extract the -GameData.zip to get a game_data folder containing game.pck.
Connect the Vita via FTP or USB and copy the game_data folder into ux0:app/MOTHER001/, so that the file ends up exactly at ux0:app/MOTHER001/game_data/game.pck.
When updating, always install both the new .vpk and the new -GameData.zip, a newer VPK is not guaranteed to work with an older game.pck, and vice versa.
Save files are not lost when uninstalling or updating (stored under ux0:data/godot/app_userdata/MOTHER Encore/...).
Controls
D-Pad or Left Analog - Move
Cross - Confirm / Interact
Triangle - Menu
Circle - Cancel, Back
Square - Crouch, Telepathy (hold)
Right Analog - Camera
L1 - Previous party member
R1 - Next party member
Touchscreen, left half (emulated L2) - Scope, Markers
Touchscreen, right half (emulated R2) - Crouch, Telepathy
The PS Vita has no physical L2/R2 (nor L3/R3) buttons; these are emulated by touching the left and right halves of the front touchscreen.
Screenshots
Media
MOTHER: Encore Act 2 LAUNCH TRAILER (Mother Encore)
Known issues
This is an early technical beta - expect rough edges:
- Battle crashes: The game still crashes when entering the first battle. Fix planned for the next version.
- Performance: GPU load is high and frame rate is currently low in the overworld/title; performance tuning is still in progress.
- Some scenes are still being optimized for the PowerVR GPU.
- Three unrecoverable developer/joke dialogue sheets from the decompile (Snowman, Testing, shitpost) were removed; they are not part of normal gameplay.
Changelog
v0.2b
- Fixed touch L2/R2: touching the left/right half of the screen now correctly presses L2 (Scope) and R2 (Crouch/Telepathy) in-game, not just on the polling checks.
v0.1b
- First Release.
Credits
- MOTHER: Encore - created by Pkdotts and team - https://mother-encore.itch.io/mother-encore
- Please support the original developers and the official MOTHER series.