Vita MHDH: Difference between revisions
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|title=Vita MHDH | |title=Vita MHDH | ||
|image=VitaMHDH.png | |image=VitaMHDH.png | ||
|description=Port of Monster Hunter Dynamic Hunting for | |description=Port of Monster Hunter Dynamic Hunting for PS Vita. | ||
|author=MuukalainenPuhuu | |author=MuukalainenPuhuu | ||
|lastupdated=2026/06/25 | |lastupdated=2026/06/25 | ||
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|image_alt=Vita MHDH | |image_alt=Vita MHDH | ||
}} | }} | ||
Native Android shared-object loader port of Monster Hunter Dynamic Hunting for PlayStation Vita. | |||
== Installation == | |||
Requirements: | |||
* libshacccg.suprx | |||
* kubridge.skprx | |||
* Android game data files | |||
Install the .vpk file with [[VitaShell]]. | |||
Install the game data on the Vita here: ux0:data/dynhunt/ | |||
Required shared objects: | |||
* ux0:data/dynhunt/lib/armeabi/libmc_eruption_for_android_jni.so | |||
* ux0:data/dynhunt/lib/armeabi/libMHEngine.so | |||
DynHunt creates user-editable config files on first boot: | DynHunt creates user-editable config files on first boot: | ||
* [https://github.com/MuukalainenPuhuu/Vita-MH-DH/blob/main/docs/controls_ini.md controls.ini] | * [https://github.com/MuukalainenPuhuu/Vita-MH-DH/blob/main/docs/controls_ini.md controls.ini] | ||
* [https://github.com/MuukalainenPuhuu/Vita-MH-DH/blob/main/docs/graphics_ini.md graphics.ini] | * [https://github.com/MuukalainenPuhuu/Vita-MH-DH/blob/main/docs/graphics_ini.md graphics.ini] | ||
Existing user config files are preserved across VPK updates. | Existing user config files are preserved across VPK updates. | ||
==Screenshots== | ==Screenshots== | ||
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https://dlhb.gamebrew.org/vitahomebrews/images/VitaMHDH-02.png | https://dlhb.gamebrew.org/vitahomebrews/images/VitaMHDH-02.png | ||
==Media== | |||
'''Monster Hunter Dynamic Hunting (Install Game) Android 14 armv7a -32bit devices Gameplay offline ''' ([https://www.youtube.com/watch?v=7hbxthj_pUc AG Games]) <br> | |||
<youtube width="640">7hbxthj_pUc</youtube> | |||
==Known issues== | ==Known issues== | ||
| Line 61: | Line 69: | ||
== External links == | == External links == | ||
* GitHub - https://github.com/MuukalainenPuhuu/Vita-MH-DH | |||
* Reddit - https://old.reddit.com/r/vitahacks/comments/1udmqpl/release_monster_hunter_dynamic_hunting_psvita/ | * Reddit - https://old.reddit.com/r/vitahacks/comments/1udmqpl/release_monster_hunter_dynamic_hunting_psvita/ | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1420 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1420 | ||
[[Category:Mobile game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 07:12, 28 June 2026
| Vita MHDH | |
|---|---|
| General | |
| Author | MuukalainenPuhuu |
| Type | Action |
| Version | 1.1 |
| License | MIT License |
| Last Updated | 2026/06/25 |
| Links | |
| Download | |
| Website | |
| Source | |
Native Android shared-object loader port of Monster Hunter Dynamic Hunting for PlayStation Vita.
Installation
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Android game data files
Install the .vpk file with VitaShell.
Install the game data on the Vita here: ux0:data/dynhunt/
Required shared objects:
- ux0:data/dynhunt/lib/armeabi/libmc_eruption_for_android_jni.so
- ux0:data/dynhunt/lib/armeabi/libMHEngine.so
DynHunt creates user-editable config files on first boot:
Existing user config files are preserved across VPK updates.
Screenshots
Media
Monster Hunter Dynamic Hunting (Install Game) Android 14 armv7a -32bit devices Gameplay offline (AG Games)
Known issues
- Some small GUI in menus still need fixing.
- Some jank in the physical controls, if it bothers you touch works fine in the meantime.
Changelog
v1.1
- Default framerate is now 25 like in the original game.
- It can be adjusted in graphics.ini in your data folder if you want the game going a bit faster.
v1.0
- First Release.
Credits
This port is built on work from the Vita Android-porting ecosystem. Huge credits go to:
- TheFloW and Rinnegatamante for the original so-loader/vitaGL groundwork.
- v-atamanenko for SoLoBoP and FalsoJNI.
- The VitaSDK, kubridge, so_util, and FalsoJNI contributors.