SuperMarioBros C Vita: Difference between revisions
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== Installation == | == Installation == | ||
Download the < | Download the <coe>smbc.vpk</code> from [https://github.com/Gustavo3211/SuperMarioBros-C-Vita/releases Releases], then install <code>smbc.vpk</code> on your Vita using [[VitaShell]]. | ||
Place your <code>game.nes</code> ROM at <code>ux0:data/SMB/game.nes</code>. | Place your <code>game.nes</code> ROM at <code>ux0:data/SMB/game.nes</code>. | ||
The expected ROM is | The expected ROM is <code>Super Mario Bros. (JU) (PRG0) [!].nes</code> | ||
Audio support is currently experimental and may cause random crashes. For a stable experience, it is highly recommended to play with audio disabled. | Audio support is currently experimental and may cause random crashes. For a stable experience, it is highly recommended to play with audio disabled. | ||
Revision as of 03:19, 14 May 2026
| SuperMarioBros C Vita | |
|---|---|
| General | |
| Author | Gustavo3211 |
| Type | Platform |
| Version | 0.1 |
| License | N/A |
| Last Updated | 2026/05/05 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a port of the Super Mario Bros. C implementation to the PlayStation Vita.
Runs smoothly on PS Vita but Audio is currently experimental and disabled by default to maintain good performance.*
Note: You must supply your own ROM.
Installation
Download the <coe>smbc.vpk from Releases, then install smbc.vpk on your Vita using VitaShell.
Place your game.nes ROM at ux0:data/SMB/game.nes.
The expected ROM is Super Mario Bros. (JU) (PRG0) [!].nes
Audio support is currently experimental and may cause random crashes. For a stable experience, it is highly recommended to play with audio disabled.
Controls
D-Pad/Left Analog - Move
Cross/Circle/L - Jump
Square/R - Run
Start - Start
Select - Select
Note: If debug_mode is enabled in config.ini, L/R will toggle audio and render modes instead.
Changelog
v0.1
- First Release.