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GR544P Vita: Difference between revisions

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Created page with "{{Infobox Vita Homebrews |title=GR544P |image=psvita2.png |description=A TAIHEN plugin for enabling a feature complete 544p resolution upgrade for Gravity Rush on the PS VITA. |author=junminlee2004 |lastupdated=2026/04/07 |type=Plugins |version=4.0 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/GR544PVita.7z |website=https://github.com/junminlee2004/GR544P |source=https://github.com/junminlee2004/GR544P |donation=https://ko-fi.com/junminlee2004 }} {{#seo:..."
 
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3. Restart your PS Vita.
3. Restart your PS Vita.
==Changelog==
'''v4.0'''
* Added gxp patches to reduce particle overhead.
* Disassembled and reworked the LOD system for further optimization.
* Added various other smaller optimizations for glow and bloom effects.
'''v3.5'''
* Restored motion blur and other post processing effects.
* Reconciled the fact that OLED VITAs cannot read buffer sizes smaller than 16x16.
* Removed risky gpu hacks causing crashing on both models and corrupting visuals.
* Optimized codebase to reduce performance dips from plugin injection.
* Fixed elusive credits scene text cropping caused by separate text rendering system.
'''v3.0'''
* Added performance tweaks with minimal change to visuals.
* Restored missing text in certain menus by overhauling the text culling system.
'''v2.5'''
* Added fix for broken scrolling on menus.
'''v2.4'''
* Added even more GXP shader patches to fully remove all 3D comic collisions once and for all.
'''v2.3'''
* Added a definitive hotfix for text cropping issues by pivoting towards an approach of manually expanding the textbox dimensions in place rather than scaling the entire box.
'''v2.2'''
* New hotfix for boundless textbox.
'''v2.1'''
* Added hotfix for boundless textbox.
'''v2.0'''
* Added more gxp shader patches to patch the hardcoded 408p collision of the newspaper and caption to prevent overlap.
* Increased the hardcoded size of invisible text boxes so that text is no longer cropped at 544p.
'''v1.0'''
* First Release.


== External links ==
== External links ==
* Github - https://github.com/junminlee2004/GR544P
* Github - https://github.com/junminlee2004/GR544P
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1379
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1379

Latest revision as of 04:17, 19 April 2026

GR544P
General
Authorjunminlee2004
TypePlugins
Version4.0
LicenseN/A
Last Updated2026/04/07
Links
Download
Website
Source
Support Author

GR544P is a TaiHEN plugin for the PlayStation Vita that enables a feature-complete 544p resolution upgrade for Gravity Rush. The plugin is region agnostic and is compatible with all regional releases of the game.

Features

  • Upgrades Gravity Rush to 544p resolution
  • Compatible with all game regions (PCSA00011, PCSF00024, PCSD00035, PCSD00003)
  • Functions as a standard TaiHEN plugin

Installation

  1. Copy the GR544P.suprx file to the ur0:tai/ folder on your modded PS Vita.
  2. Open your TaiHEN config file and add the lines corresponding to your game region:
*PCSA00011
ur0:tai/GR544P.suprx

*PCSF00024
ur0:tai/GR544P.suprx

*PCSD00035
ur0:tai/GR544P.suprx

*PCSD00003
ur0:tai/GR544P.suprx

3. Restart your PS Vita.

Changelog

v4.0

  • Added gxp patches to reduce particle overhead.
  • Disassembled and reworked the LOD system for further optimization.
  • Added various other smaller optimizations for glow and bloom effects.

v3.5

  • Restored motion blur and other post processing effects.
  • Reconciled the fact that OLED VITAs cannot read buffer sizes smaller than 16x16.
  • Removed risky gpu hacks causing crashing on both models and corrupting visuals.
  • Optimized codebase to reduce performance dips from plugin injection.
  • Fixed elusive credits scene text cropping caused by separate text rendering system.

v3.0

  • Added performance tweaks with minimal change to visuals.
  • Restored missing text in certain menus by overhauling the text culling system.

v2.5

  • Added fix for broken scrolling on menus.

v2.4

  • Added even more GXP shader patches to fully remove all 3D comic collisions once and for all.

v2.3

  • Added a definitive hotfix for text cropping issues by pivoting towards an approach of manually expanding the textbox dimensions in place rather than scaling the entire box.

v2.2

  • New hotfix for boundless textbox.

v2.1

  • Added hotfix for boundless textbox.

v2.0

  • Added more gxp shader patches to patch the hardcoded 408p collision of the newspaper and caption to prevent overlap.
  • Increased the hardcoded size of invisible text boxes so that text is no longer cropped at 544p.

v1.0

  • First Release.

External links

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