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ClassiCube 3DS: Difference between revisions

From GameBrew
1.3.8
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Line 7: Line 7:
|type=Simulation
|type=Simulation
|version=1.3.8
|version=1.3.8
|license=Mixed
|license=[https://github.com/ClassiCube/ClassiCube/blob/master/license.txt LISCENSE]
|download=https://dlhb.gamebrew.org/3dshomebrews/ClassiCube3DS.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/ClassiCube3DS.7z
|website=https://www.classicube.net/
|website=https://www.classicube.net/

Revision as of 06:39, 20 February 2026

ClassiCube
General
AuthorUnknownShadow200
TypeSimulation
Version1.3.8
LicenseLISCENSE
Last Updated2026/02/17
Links
Download
Website
Source
Support Author

Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#).

The game can be played on various platforms like Windows, Mac, and Linux.

Notes:

  • The 3DS version is unfinished, but usable.
  • Text input - When required, the standard virtual keyboard will be displayed on the bottom screen.
  • File Storage - The 3DS port will always store and load data from the /3ds/ClassiCube folder on the SD card.

Controls

Default

D-Pad - player movement

Circle Pad - camera movement

L - Place block

R - Delete block

Touch screen - camera movement

Start - Menu click, pause screen toggle

Select - Menu back

A - Jump

X - Open inventory

Y - Open chat

B+L - Speed

B+R - Fly

B+X - Noclip

B+Up - Fly up

B+Down - Fly down

New 3DS only

C-Stick - Camera movement

ZL - Move selected hotbar slot left

ZR - Move selected hotbar slot right

Screenshots

ClassiCube3DS-01.png

ClassiCube3DS-02.png

Media

ClassiCube on a 3DS (D/V)

Known issues

  • Switching to another app and back may freeze the game.
  • Stereoscopic 3D may not work correctly.

Changelog

Release notes.

External links

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