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PSP Binary Clock: Difference between revisions

From GameBrew
Created page with "{{Infobox PSP Homebrews |title=PSP Binary Clock |image=pspbinaryclock.png |description=Aa simple skinnable Binary Clock. |author=NewOlds |lastupdated=2005/10/30 |type=Other Apps |version=0.5 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/pspbinaryclock.7z |website=https://forums.ps2dev.org/viewtopic.php?t=3956 |source= }} Aa simple skinnable Binary Clock. 5 skins include in the package (check dat/skins folder for skin format). This software uses Micro Ga..."
 
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|author=NewOlds
|author=NewOlds
|lastupdated=2005/10/30
|lastupdated=2005/10/30
|type=Other Apps
|type=Other
|version=0.5
|version=0.5
|license=Mixed
|license=Mixed

Latest revision as of 06:39, 13 August 2025

PSP Binary Clock
General
AuthorNewOlds
TypeOther
Version0.5
LicenseMixed
Last Updated2005/10/30
Links
Download
Website

Aa simple skinnable Binary Clock. 5 skins include in the package (check dat/skins folder for skin format).

This software uses Micro Game Engine aka MGE by NewOlds. MGE it's cross platform PSP / Windows (DirectX) Game Engine.

Installation

Just copy the BINARYCLOCK folder into your /PSP/GAME/ folder.

User guide

About button show info about the application and current skin.

Skin button changes actual skin.

Close button close the application.

Controls

D-Pad - Move through the buttons

Cross - Choose a button

Start - Exit

Select - Make a gizipped TGA snap shot store in the application folder

Screenshots

pspbinaryclock2.png

pspbinaryclock3.png

pspbinaryclock4.png

pspbinaryclock5.png

pspbinaryclock6.png

Credits

Code - mICrO

Graphics - Toni Galvez, Jove

Thanks:

  • camaleon, for being always my sensei.
  • HexDump, for him initial approach to the PSP gfx.
  • ps2dev.org, for this wonderful SDK and tools.
  • JARE & Una-i, useful flipcode articles.
  • Jove, for the NewOlds logo and StarTrek Dock skin.
  • Toni Galvez for his support.

MGE code follow C++ Object Initialization And Finalization Protocol by Javier Arevalo (http://www.iguanademos.com/Jare/Articles.php?view=InitEnd).

MGE uses zlib for uncompress gzip format (http://www.zlib.org).

MGE uses TinyXml for XML reading (http://www.sourceforge.net/projects/tinyxml).

External links

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