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==User guide== | ==User guide== | ||
===How to use=== | ===How to use=== | ||
<pre>Usage: NDecrypt <operation> [flags] <path> ... | |||
Possible values for <operation>: | |||
e, encrypt - Encrypt the input files | |||
d, decrypt - Decrypt the input files | |||
i, info - Output file information | |||
Possible values for [flags] (one or more can be used): | |||
- | -c, --config <path> Path to config.json | ||
-a, --aes-keys Enable using aes_keys.txt instead of keys.bin | |||
-k, --keyfile <path> Path to keys.bin or aes_keys.txt | |||
-d, --development Enable using development keys, if available | |||
-f, --force Force operation by avoiding sanity checks | |||
-h, --hash Output size and hashes to a companion file | |||
<path> can be any file or folder that contains uncompressed items. | |||
More than one path can be specified at a time.</pre> | |||
Mixed folders or inputs are also accepted, you can decrypt or encrypt multiple files, regardless of their type. | Mixed folders or inputs are also accepted, you can decrypt or encrypt multiple files, regardless of their type. | ||
Revision as of 02:57, 6 April 2025
| NDecrypt | |
|---|---|
| General | |
| Author | SabreTools |
| Type | File Operation |
| Version | 0.3.2 |
| License | MIT License |
| Last Updated | 2025/04/05 |
| Links | |
| Download | |
| Website | |
| Source | |
NDecrypt is a tool that allows you to encrypt and decrypt your personally dumped NDS and N3DS roms with minimal hassle. The only caveat right now is that you need a keys.bin file for your personally obtained encryption keys.
This is a code port of 3 different programs: 3ds_encrypt.py, 3ds_decrypt.py and woodsec (part of wooddumper).
User guide
How to use
Usage: NDecrypt <operation> [flags] <path> ... Possible values for <operation>: e, encrypt - Encrypt the input files d, decrypt - Decrypt the input files i, info - Output file information Possible values for [flags] (one or more can be used): -c, --config <path> Path to config.json -a, --aes-keys Enable using aes_keys.txt instead of keys.bin -k, --keyfile <path> Path to keys.bin or aes_keys.txt -d, --development Enable using development keys, if available -f, --force Force operation by avoiding sanity checks -h, --hash Output size and hashes to a companion file <path> can be any file or folder that contains uncompressed items. More than one path can be specified at a time.
Mixed folders or inputs are also accepted, you can decrypt or encrypt multiple files, regardless of their type.
Note: This overwrites the input files, so make backups if you're working on your original, personal dumps.
keys.bin
This is used only for Nintendo 3DS and New 3DS files. Without getting into the codes, you need the 9 16-bit keys in little endian format (most common extraction methods produce big endian, so keep that in mind).
It's recommended that you fill with 0x00 if you don't have access to a particular value so it doesn't mess up the read. They need to be in the following order:
- Hardware constant
- KeyX0x18
- KeyX0x1B
- KeyX0x25
- KeyX0x2C
- DevKeyX0x18
- DevKeyX0x1B
- DevKeyX0x25
- DevKeyX0x2C
The last 4 are only required if you use the -dev flag. Once again, don't ask for these. If you're missing a required key, then things won't work.
Compatibility rates
Here's a list of the supported sets and their current compatibility percentages with woodsec and the Python scripts (as of 2020-12-19):
- Nintendo DS - >99% compatible (Both encryption and decryption).
- Nintendo DSi - 100% compatible (Both encryption and decryption).
- Nintendo 3DS - 100% compatible (Both encryption and decryption).
- Nintendo New 3DS - 100% compatible (Both encryption and decryption).
Please note the above numbers are based on the current, documented values.
The notable exceptions to this tend to be unlicensed carts which may be dumped incorrectly or have odd information stored in their secure area.
Changelog
v0.3.2
- Updated default build to .NET 9 and added build support going all the way back to .NET Framework 2.0.
- Added support for Windows. OSX, and Linux ARM64.
- Overhaul and simplification of code structure.
- Migration to shared libraries for models, serialization, and hashing.
- Overhaul on automatic builds and testing, including unified build scripts.
- Introduction of the new
infooperation to quickly scan and check the status of multiple files. - Automatic searching for required files in more locations.
- Introduction of the new
config.jsonconfiguration file.- Meant to replace both
keys.binandaes_keys.txt. - Will be the default as of 0.4.x.
- Requires Nintendo DS value to be provided.
- Meant to replace both
- Added automatic validation of keys if they are supplied.
v0.3.1
- For users who wanted to start using 0.3.x, please start with this version. The previous version had undiscovered bugs related to many of the cleanup changes that I introduced over the course of a couple months. It was lightly tested and nobody reported issues, so they were not obvious until after 0.3.0 went out.
v0.3.0
- What's Changed
- Fix opeation typo by @soxhi8 in #10
- add support for .nds.enc extension by @spiritfader in #16
- New Contributors
- @soxhi8 made their first contribution in #10
- @spiritfader made their first contribution in #16
v0.2.5
- License has been correctly set to MIT instead of the "whatever" mentioned before.
- Build targets for Windows x86, Windows x64, Linux x64, and OSX x64 have been added for packaging.
- .NET Core 3.1 has been removed as a build version.
- AppVeyor has been enabled to allow for easier testing of WIP builds.
v0.2.4
- .NET 5 support has been dropped.
- .NET 6 support (hashing and encrypt/decrypt) have been fixed.
- Internal structure changed to be more library-oriented.
v0.2.3
- Add support for outputting file hashes to a companion file.
- Add support for alternate keyfile paths.
- Add support for Citra aes_keys.txt.
- Major internal cleanups and code separation.
- Converted core library to .NET Standard 2.0.
- Added .NET 6.0 as build target for main executable.
v0.2.2
- Added a couple of fixes for NDS Prince of Persia carts that have mastering oddities.
- Added the .ids iQue DS extension to matching.
- Fixed the matching criteria for some of the NDS signatures.
- Added more improperly decrypted empty secure area NDS signatures.
- Remove forced pause at end of program run.
- Make keys.bin only required for 3DS and New 3DS processing.
- Add some try/catch blocks around processing so it doesn't hard crash (issue with incorrectly-named BIOS files).
v0.2.1
- Merged two projects into one again, based on the Core version from last time. No changes to supported frameworks due to this.
- Reorganized a bit of the code internally in case other cart types get supported in the future.
- Added a couple of fixes for NDS Dragon Quest V carts that have mastering oddities.
v0.2.0
- Internal cleanup of most of the code.
- Removed .NET Framework 4.6.1 build.
- Added .NET Framework 4.8, .NET Core 3.1, and .NET 5.0 builds.
- Fixed NDS secure areas.
- Fixed larger game carts.
- Fixed encrypting N3DS carts.
- Add force flags for NDS and N3DS.
Credits
- Thanks to the developers of the original programs for doing the actual hard work to figure things out.
- Also thanks to everyone who helped to test this against the original programs and made code suggestions.
Disclaimer: This program is only for use with personally dumped files and keys and is not meant for enabling illegal activity.