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PixelSnack Clicker! 3DS: Difference between revisions

From GameBrew
Created page with "{{Infobox 3DS Homebrews |title=PixelSnack Clicker! |image=PixelSnackClicker3DS.png |description=PixelSnack Clicker! is just a simple game made for "ato, Zorro... y un Ajolote?" game jam. |author=Extintor Incendiandose |lastupdated=2024/10/01 |type=Other Games |version=2024 |license=Mixed |download=https://dlhb.gamebrew.org/3dshomebrews/PixelSnackClicker3DS.7z |website=https://jalm24.itch.io/pixelsnack-clicker |source= |donation= }} {{#seo: |title= (Other Games) - GameBre..."
 
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|version=2024
|version=2024
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrews/PixelSnackClicker3DS.7z
|downloadraw=[https://jalm24.itch.io/pixelsnack-clicker Download on itch.io]
|website=https://jalm24.itch.io/pixelsnack-clicker
|website=https://jalm24.itch.io/pixelsnack-clicker
|source=
|source=
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|image=PixelSnackClicker3DS.png
|image=PixelSnackClicker3DS.png
|image_alt=PixelSnack Clicker!
|image_alt=PixelSnack Clicker!
}}
}}<!--3dshomebrews/PixelSnackClicker3DS.7z-->
PixelSnack Clicker! is just a simple game made for "Gato, Zorro... y un Ajolote?" game jam.
PixelSnack Clicker! is a simple clicker game made for "Gato, Zorro... y un Ajolote?" game jam.


The game consists of simply touching the food that appears on the screen, depending on which food you touched it gives you one point or two.
The game consists of simply touching the food that appears on the screen, depending on which food you touched it gives you one point or two.


For now there are not many features in the Nintendo 3DS build due to several problems encountered during development, lack of time and my lack of experience using Unity (developer features are used in the final build to manage the scoreboard, which which greatly reduces the resources to be used throughout the game)
For now there are not many features in the Nintendo 3DS build due to several problems encountered during development, lack of time and my lack of experience using Unity (developer features are used in the final build to manage the scoreboard, which which greatly reduces the resources to be used throughout the game)
'''WARNING''': in Old3DS the game may crash with a luma arm11 core 0 error in some especific cases. This is due to the lack of RAM in this edition and the use of developer features in the final build.


==Screenshots==
==Screenshots==
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https://dlhb.gamebrew.org/3dshomebrews/images/PixelSnackClicker3DS-02.png
https://dlhb.gamebrew.org/3dshomebrews/images/PixelSnackClicker3DS-02.png
== Known issues ==
in Old3DS the game may crash with a luma arm11 core 0 error in some especific cases. This is due to the lack of RAM in this edition and the use of developer features in the final build.


==Credits==
==Credits==
* Omel Pixela for Food Sprites
* Omel Pixela for Food Sprites.
* HDST for Fox Sprites
* HDST for Fox Sprites.
* Nathan Scott for UI and title Font
* Nathan Scott for UI and title Font.
* Kicked-in-Teeth for UI Sprites
* Kicked-in-Teeth for UI Sprites.
* Abstraction for the Music
* Abstraction for the Music.
* JALM24 for Programing and chair sprites
* JALM24 for Programing and chair sprites.


== External links ==
== External links ==
* Itch.io - https://jalm24.itch.io/pixelsnack-clicker
* Itch.io - https://jalm24.itch.io/pixelsnack-clicker

Revision as of 07:06, 2 March 2025

PixelSnack Clicker!
General
AuthorExtintor Incendiandose
TypeOther Games
Version2024
LicenseMixed
Last Updated2024/10/01
Links
Download on itch.io
Website

PixelSnack Clicker! is a simple clicker game made for "Gato, Zorro... y un Ajolote?" game jam.

The game consists of simply touching the food that appears on the screen, depending on which food you touched it gives you one point or two.

For now there are not many features in the Nintendo 3DS build due to several problems encountered during development, lack of time and my lack of experience using Unity (developer features are used in the final build to manage the scoreboard, which which greatly reduces the resources to be used throughout the game)

Screenshots

PixelSnackClicker3DS-01.png

PixelSnackClicker3DS-02.png

Known issues

in Old3DS the game may crash with a luma arm11 core 0 error in some especific cases. This is due to the lack of RAM in this edition and the use of developer features in the final build.

Credits

  • Omel Pixela for Food Sprites.
  • HDST for Fox Sprites.
  • Nathan Scott for UI and title Font.
  • Kicked-in-Teeth for UI Sprites.
  • Abstraction for the Music.
  • JALM24 for Programing and chair sprites.

External links

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