AutoBoot Vita: Difference between revisions
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==Installation== | ==Installation== | ||
Place | Place the data folder to ux0: (root of your PS Vita filesystem). | ||
Copy the .suprx file to ux0:tai/ or ur0:tai/. | |||
Add the following lines to your taiHen config file (change to ur0 if you use SD2Vita) | Add the following lines to your taiHen config file (change to ur0 if you use SD2Vita) | ||
Revision as of 02:53, 6 January 2023
| AutoBoot | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Plugins |
| Version | 1.2 |
| License | Mixed |
| Last Updated | 2017/08/09 |
| Links | |
| Download | |
| Website | |
| Source | |
AutoBoot is a plugin simply auto-launch an application right after Enso startup like AutoStart used to do on PSP.
Installation
Place the data folder to ux0: (root of your PS Vita filesystem).
Copy the .suprx file to ux0:tai/ or ur0:tai/.
Add the following lines to your taiHen config file (change to ur0 if you use SD2Vita)
*main ux0:tai/AutoBoot.suprx
Write the titleid of the application you want to autoboot in ux0:data/AutoBoot/boot.cfg (Default: Molecular Shell).
Changelog
v1.2
- Just a single change: It's now compatible with enso.
v1.1
- The plugin no longer needs kuio.skprx to work.
v1.0
- First Release.