Dboy: Difference between revisions
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Dboy is an 8 channels (currently only 4) tracker-style sequencer with some effects | Dboy is an 8 channels (currently only 4) tracker-style sequencer with some effects | ||
for the Nintendo DS. Dboy has been written entirely in C, with some few ARM assembly optimisation. | for the Nintendo DS. Dboy has been written entirely in C, with some few ARM assembly optimisation. | ||
==Features== | |||
*32768 Hz replay frequency | |||
*8 bit mono input samples | |||
*16 bit mono output | |||
==User guide== | ==User guide== | ||
Start wav.exe to build a NDS-image with your sample-data. | |||
Use dboy.nds then on your NDS or emulator. | |||
The source for wav.exe is in wav.source\ | |||
Using own samples: | Using own samples: | ||
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:The used samples can be 8 or 16 bits, mono or stereo, they will be converted to 8 bit mono. | :The used samples can be 8 or 16 bits, mono or stereo, they will be converted to 8 bit mono. | ||
Demo-mix are available [http://checkpoint.untergrund.net/dboy/mixes/ here]. | |||
==Changelog== | ==Changelog== | ||
Revision as of 03:33, 15 November 2012
| Dboy | |
| File:Dboyds.gif | |
| General | |
|---|---|
| Author(s) | lsl (under demogroup Checkpoint) |
| Type | Music |
| Version | 1.0.r28 13th edition |
| Licence | Mixed |
| Links | |
| [Media:Dboy10r28ds.zip Download] | |
| Website | |
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