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VitaSnake: Difference between revisions

From GameBrew
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{{#seo:
{{#seo:
|title=Vita Homebrew Games (Other Games) - GameBrew
|title=Vita Homebrew Games (Arcade Games) - GameBrew
|title_mode=append
|title_mode=append
|image=vitasnakevita.jpg
|image=vitasnake2.png
|image_alt=vitaSnake
|image_alt=vitaSnake
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=vitaSnake
|title=vitaSnake
|image=vitasnakevita.jpg
|image=vitasnake2.png
|description=An original snake game
|description=A snake game with smooth rotation made for the PS Vita with LibVita2D.
|author=Grzybojad
|author=Grzybojad
|lastupdated=2019/04/28
|lastupdated=2019/04/29
|type=Other Games
|type=Arcade Games
|version=1.5
|version=1.5
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/vitahomebrews/vitasnakevita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/vitasnake.7z
|website=
|website=https://github.com/Grzybojad/vitaSnake
|source=https://github.com/Grzybojad/vitaSnake
|source=https://github.com/Grzybojad/vitaSnake
}}
}}
A snake game with smooth rotation made for the PS Vita.
A snake game with smooth rotation made for the PS Vita.


With 5 game modes, each with 2 difficulty modes, there are 10 unique ways to play! Customise your experience further with custom themes available in the options menu.
With 5 game modes, each with 2 difficulty modes, there are 10 unique ways to play. Customise your experience further with custom themes available in the options menu.


==Controls==
==Controls==
*Use the left stick, DPAD or touch to control the snake
Left Analog/D-Pad or Touch - Control the snake
*Hold X to boost your speed
*Press START to pause the game


==To Do==
Cross - Boost your speed
I'm very happy with how vitaSnake turned out. You may see a small update, but nothing major.


==Media==
Start - Pause the game
<youtube>nMOkPak8w-4</youtube>


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/vitasnakevita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitasnake3.png
https://dlhb.gamebrew.org/vitahomebrews/vitasnakevita-02.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/vitasnakevita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitasnake4.png
 
https://dlhb.gamebrew.org/vitahomebrews/vitasnake5.png


==Changelogs==
==Media==
'''(v.1.5)'''
'''vitaSnake - Official Trailer HD''' ([https://www.youtube.com/watch?v=nMOkPak8w-4 Grzybojad]) <br>
*The snake no longer "gets scared" when playing Lazy Snake
<youtube>nMOkPak8w-4</youtube>
*Added mode names to difficulty select menu
*Added stat tracking
*Remade the Game Over screen
*Added a credits screen
*Improved particles


'''(v.1.4)'''
==Changelog==
*Added 4 new game modes
'''v1.5'''
*Added effects to the collectable
*The snake no longer "gets scared" when playing Lazy Snake.
*You can control the snake using the back touch panel
*Added mode names to difficulty select menu.
*Added a random splash text to main menu
*Added stat tracking.
*Added a mushroom collectable
*Remade the Game Over screen.
*The game is now framerate independent
*Added a credits screen.
*Added 4x MSAA
*Improved particles.
*Fixed a few bugs
*Small usability improvements
*Small visual tweaks


'''(v.1.3)'''
'''v1.4'''
*Fixed the "hardcore border" showing up in unintended menus
*Added 4 new game modes.
*Changed the border color with Nokia background to match the theme
*Added effects to the collectable.
*Updated Nokia player texture
*You can control the snake using the back touch panel.
*Added a random splash text to main menu.
*Added a mushroom collectable.
*The game is now framerate independent.
*Added 4x MSAA.
*Fixed a few bugs.
*Small usability improvements.
*Small visual tweaks.


'''(v.1.2)'''
'''v1.3'''
*Added the ability to control the snake with the touchscreen
*Fixed the "hardcore border" showing up in unintended menus.
*Added touch controls to the options menu
*Changed the border color with Nokia background to match the theme.
*Added the ability to choose the apple "style" in the options menu
*Updated Nokia player texture.
*Lot's of smaller tweaks and changes that you can read more about in the commits


'''(v.1.1)'''
'''v1.2'''
*Fixed a bug that allowed the player to turn at double the speed by using the dpad and analog stick at the same time
*Added the ability to control the snake with the touchscreen.
*Fixed a bug where the left/right controls in the options menu were reversed when using the left analog stick
*Added touch controls to the options menu.
*Added proper dpad control behaviour in "simplified" mode
*Added the ability to choose the apple "style" in the options menu.
*Lot's of smaller tweaks and changes that you can read more about in the commits.


'''v1.1'''
*Fixed a bug that allowed the player to turn at double the speed by using the dpad and analog stick at the same time.
*Fixed a bug where the left/right controls in the options menu were reversed when using the left analog stick.
*Added proper dpad control behaviour in "simplified" mode.


'''(v.1.0)'''
'''v1.0'''
*Remade all textures and added multiple alternative player and background textures
*Remade all textures and added multiple alternative player and background textures.
*Added sound effects
*Added sound effects.
*Added touch controls to menus
*Added touch controls to menus.
*Added a “simplified” control scheme
*Added a “simplified” control scheme.
*Made the snake move much more smoothly
*Made the snake move much more smoothly.
*Streamlined the difficulty options to ‘Casual’ and ‘Hardcore’
*Streamlined the difficulty options to ‘Casual’ and ‘Hardcore’.
*Updated livearea with art by Catter
*Updated livearea with art by Catter.


'''(v.0.7)'''
'''v0.7'''
*You can now choose from 3 difficulty options, play on Easy, Normal or Hard, with separate high scores for each.
*You can now choose from 3 difficulty options, play on Easy, Normal or Hard, with separate high scores for each.


'''(v.0.6)'''
'''v0.6'''
*New pause and game over screens.
*New pause and game over screens.
*Bugfixes
*Bugfixes.


'''(v.0.5)'''
'''v0.5'''
*Added a new main menu screen with selectable options
*Added a new main menu screen with selectable options.
*Added a "How to play" screen
*Added a "How to play" screen.
*Added a highscore system
*Added a highscore system.
*Remade the "Game over" screen
*Remade the "Game over" screen.
*Added a "speed boost" you can use by holding X
*Added a "speed boost" you can use by holding X.
*Shortened the body parts following distance
*Shortened the body parts following distance.


'''(v.0.4)'''
'''v0.4'''
*Finally a custom icon and livearea have been added. Also made the pause and game over screens look much better.
*Finally a custom icon and livearea have been added. Also made the pause and game over screens look much better.


'''(v.0.3)'''
'''v0.3'''
*In this version you can finally lose by biting your tongue, which means this can now be classified as a "video game" cool. Have fun!
*In this version you can finally lose by biting your tongue, which means this can now be classified as a "video game" cool. Have fun.


'''(v.0.2)'''
'''v0.2'''
*This new release is more about the back-end then the gameplay, but START now pauses the game instead of quitting, so that's nice.
*This new release is more about the back-end then the gameplay, but START now pauses the game instead of quitting, so that's nice.


'''(v.0.11)'''
'''v0.11'''
*No new features or things done, just a little cleanup. The game's textures are now properly destroyed at exit, and drawing the score was moved to the Collectable's renderScore() method.
*No new features or things done, just a little cleanup. The game's textures are now properly destroyed at exit, and drawing the score was moved to the Collectable's renderScore() method.


'''(v.0.1)'''<br>
'''v0.1'''
For now the game doesn't have a losing condition, so you can collect as many apples as you want, each apple collected makes the snake longer, like in the classic snake game.
*For now the game doesn't have a losing condition, so you can collect as many apples as you want, each apple collected makes the snake longer, like in the classic snake game.
 
Bugs:
*The current snake length limit is 255, any longer will crash the game
 
TO DO:
*fix the body parts following logic, so that they travel the same path as the head
*add a losing condition (biting the tail)
*add a main menu, pause menu and a game over screen/menu


== External links ==
== External links ==
* Github - https://github.com/Grzybojad/vitaSnake
* GitHub - https://github.com/Grzybojad/vitaSnake
* VitaDB - https://vitadb.rinnegatamante.it/#/info/394
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/394

Latest revision as of 04:39, 5 January 2025

vitaSnake
General
AuthorGrzybojad
TypeArcade Games
Version1.5
LicenseGPL-3.0
Last Updated2019/04/29
Links
Download
Website
Source

A snake game with smooth rotation made for the PS Vita.

With 5 game modes, each with 2 difficulty modes, there are 10 unique ways to play. Customise your experience further with custom themes available in the options menu.

Controls

Left Analog/D-Pad or Touch - Control the snake

Cross - Boost your speed

Start - Pause the game

Screenshots

vitasnake3.png

vitasnake4.png

vitasnake5.png

Media

vitaSnake - Official Trailer HD (Grzybojad)

Changelog

v1.5

  • The snake no longer "gets scared" when playing Lazy Snake.
  • Added mode names to difficulty select menu.
  • Added stat tracking.
  • Remade the Game Over screen.
  • Added a credits screen.
  • Improved particles.

v1.4

  • Added 4 new game modes.
  • Added effects to the collectable.
  • You can control the snake using the back touch panel.
  • Added a random splash text to main menu.
  • Added a mushroom collectable.
  • The game is now framerate independent.
  • Added 4x MSAA.
  • Fixed a few bugs.
  • Small usability improvements.
  • Small visual tweaks.

v1.3

  • Fixed the "hardcore border" showing up in unintended menus.
  • Changed the border color with Nokia background to match the theme.
  • Updated Nokia player texture.

v1.2

  • Added the ability to control the snake with the touchscreen.
  • Added touch controls to the options menu.
  • Added the ability to choose the apple "style" in the options menu.
  • Lot's of smaller tweaks and changes that you can read more about in the commits.

v1.1

  • Fixed a bug that allowed the player to turn at double the speed by using the dpad and analog stick at the same time.
  • Fixed a bug where the left/right controls in the options menu were reversed when using the left analog stick.
  • Added proper dpad control behaviour in "simplified" mode.

v1.0

  • Remade all textures and added multiple alternative player and background textures.
  • Added sound effects.
  • Added touch controls to menus.
  • Added a “simplified” control scheme.
  • Made the snake move much more smoothly.
  • Streamlined the difficulty options to ‘Casual’ and ‘Hardcore’.
  • Updated livearea with art by Catter.

v0.7

  • You can now choose from 3 difficulty options, play on Easy, Normal or Hard, with separate high scores for each.

v0.6

  • New pause and game over screens.
  • Bugfixes.

v0.5

  • Added a new main menu screen with selectable options.
  • Added a "How to play" screen.
  • Added a highscore system.
  • Remade the "Game over" screen.
  • Added a "speed boost" you can use by holding X.
  • Shortened the body parts following distance.

v0.4

  • Finally a custom icon and livearea have been added. Also made the pause and game over screens look much better.

v0.3

  • In this version you can finally lose by biting your tongue, which means this can now be classified as a "video game" cool. Have fun.

v0.2

  • This new release is more about the back-end then the gameplay, but START now pauses the game instead of quitting, so that's nice.

v0.11

  • No new features or things done, just a little cleanup. The game's textures are now properly destroyed at exit, and drawing the score was moved to the Collectable's renderScore() method.

v0.1

  • For now the game doesn't have a losing condition, so you can collect as many apples as you want, each apple collected makes the snake longer, like in the classic snake game.

External links

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