vitaSnake

From GameBrew
vitaSnake
Vitasnake2.png
General
AuthorGrzybojad
TypeArcade Games
Version1.5
LicenseGPL-3.0
Last Updated2019/04/29
Links
Download
Website
Source

A snake game with smooth rotation made for the PS Vita.

With 5 game modes, each with 2 difficulty modes, there are 10 unique ways to play. Customise your experience further with custom themes available in the options menu.

Controls

Left Analog/D-Pad or Touch - Control the snake

Cross - Boost your speed

Start - Pause the game

Screenshots

vitasnake3.png

vitasnake4.png

vitasnake5.png

Media

vitaSnake - Official Trailer HD (Grzybojad)

Changelog

v1.5

  • The snake no longer "gets scared" when playing Lazy Snake.
  • Added mode names to difficulty select menu.
  • Added stat tracking.
  • Remade the Game Over screen.
  • Added a credits screen.
  • Improved particles.

v1.4

  • Added 4 new game modes.
  • Added effects to the collectable.
  • You can control the snake using the back touch panel.
  • Added a random splash text to main menu.
  • Added a mushroom collectable.
  • The game is now framerate independent.
  • Added 4x MSAA.
  • Fixed a few bugs.
  • Small usability improvements.
  • Small visual tweaks.

v1.3

  • Fixed the "hardcore border" showing up in unintended menus.
  • Changed the border color with Nokia background to match the theme.
  • Updated Nokia player texture.

v1.2

  • Added the ability to control the snake with the touchscreen.
  • Added touch controls to the options menu.
  • Added the ability to choose the apple "style" in the options menu.
  • Lot's of smaller tweaks and changes that you can read more about in the commits.

v1.1

  • Fixed a bug that allowed the player to turn at double the speed by using the dpad and analog stick at the same time.
  • Fixed a bug where the left/right controls in the options menu were reversed when using the left analog stick.
  • Added proper dpad control behaviour in "simplified" mode.

v1.0

  • Remade all textures and added multiple alternative player and background textures.
  • Added sound effects.
  • Added touch controls to menus.
  • Added a “simplified” control scheme.
  • Made the snake move much more smoothly.
  • Streamlined the difficulty options to ‘Casual’ and ‘Hardcore’.
  • Updated livearea with art by Catter.

v0.7

  • You can now choose from 3 difficulty options, play on Easy, Normal or Hard, with separate high scores for each.

v0.6

  • New pause and game over screens.
  • Bugfixes.

v0.5

  • Added a new main menu screen with selectable options.
  • Added a "How to play" screen.
  • Added a highscore system.
  • Remade the "Game over" screen.
  • Added a "speed boost" you can use by holding X.
  • Shortened the body parts following distance.

v0.4

  • Finally a custom icon and livearea have been added. Also made the pause and game over screens look much better.

v0.3

  • In this version you can finally lose by biting your tongue, which means this can now be classified as a "video game" cool. Have fun.

v0.2

  • This new release is more about the back-end then the gameplay, but START now pauses the game instead of quitting, so that's nice.

v0.11

  • No new features or things done, just a little cleanup. The game's textures are now properly destroyed at exit, and drawing the score was moved to the Collectable's renderScore() method.

v0.1

  • For now the game doesn't have a losing condition, so you can collect as many apples as you want, each apple collected makes the snake longer, like in the classic snake game.

External links

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