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SuperMarioBros C Vita: Difference between revisions

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The expected ROM is <code>Super Mario Bros. (JU) (PRG0) [!].nes</code>
The expected ROM is <code>Super Mario Bros. (JU) (PRG0) [!].nes</code>


Audio support is currently experimental and may cause random crashes. For a stable experience, it is highly recommended to play with audio disabled.
For a stable experience, it is highly recommended to play with audio disabled.


== Controls ==
== Controls ==
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* GitHub - https://github.com/Gustavo3211/SuperMarioBros-C-Vita
* GitHub - https://github.com/Gustavo3211/SuperMarioBros-C-Vita
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1395
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1395
[[Category:Other game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 03:50, 14 May 2026

SuperMarioBros C Vita
General
AuthorGustavo3211
TypePlatform
Version0.1
LicenseN/A
Last Updated2026/05/05
Links
Download
Website
Source

This is a port of the Super Mario Bros. C implementation to the PlayStation Vita.

Runs smoothly on PS Vita but Audio is currently experimental and disabled by default to maintain good performance.*

Note: You must supply your own ROM.

Installation

Download the <coe>smbc.vpk from Releases, then install smbc.vpk on your Vita using VitaShell.

Place your game.nes ROM at ux0:data/SMB/game.nes.

The expected ROM is Super Mario Bros. (JU) (PRG0) [!].nes

For a stable experience, it is highly recommended to play with audio disabled.

Controls

D-Pad/Left Analog - Move

Cross/Circle/L - Jump

Square/R - Run

Start - Start

Select - Select

Note: If debug_mode is enabled in config.ini, L/R will toggle audio and render modes instead.

Changelog

v0.1

  • First Release.

External links

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