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Resident Evil CODE Vita: Difference between revisions

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https://dlhb.gamebrew.org/vitahomebrews/residentevilcodevita5.png
https://dlhb.gamebrew.org/vitahomebrews/residentevilcodevita5.png
==Media==
'''Resident evil CODE: Vita''' ([https://www.youtube.com/watch?v=U7D25sZ24HQ Markus95^^]) <br>
<youtube width='640'>U7D25sZ24HQ</youtube>


==Changelog==
==Changelog==
'''v0.5'''
* Added a character selection menu.
* Added a new playable character (Chris Redfield).
* Added 5 levels (different levels depending on the selected character).
* Added new enemies (Leaker, Zombie Cop, Spiders).
* Added a front panel in certain levels.
* Added new music tracks.
* Added sound effects when enemies die.
* Added a red flash effect when enemies die.
* Changed enemy spawns to a random mode.
* Added a new menu (New Game, Tutorial, Options, and Credits).
* Modified menus and title screen.
* Changed the icon, livearena, and boot screen.
* Completely rewrote the code, switching from .lua to .gml.
* Fixed a bug that trapped the player at the top and bottom of the screen.
* Fixed a bug that removed bullet sprites upon hitting an enemy.
* Minor bug fixes.
'''v0.3'''
'''v0.3'''
* Addition of several levels.
* Added multiple levels.
* Add multiple enemies.
* Added multiple enemies.
* Addition of a new musical theme.
* Added a new musical theme.
* Added an in-game interface.
* Added an in-game interface.
* Graphic corrections.
* Graphical fixes.
* Improvement of the patern of collisions.
* Improved collision patterns.
* Added screen-intro for each level.
* Added intro screens for each level.
* Added graphics (health bar, combobar, collisions, shots, life items, shadows).
* Added new graphics (health bar, combo bar, collisions, gunfire, health items, shadows).
* Various bug fixes.
* Various bug fixes.
* Big changes in the source code.
* Major source code modifications.
* Cleaning the source code.
* Source code cleanup.
 
'''v0.2'''
'''v0.2'''
* Public beta version.
* Public Beta release.
* Changing the start menu and writing characters.
* Modified the start menu and font characters.
* Modification of livearena icons.
* Changed livearena icons.
* Add an enemy (dog zombie).
* Added a new enemy (Zombie Dog).
* Addition of different sound effects.
* Added various sound effects.
* Adding a music.
* Added a new music track.
* Various corrections and modifications of the source code.
* Miscellaneous code fixes and modifications.
 
'''v0.1'''
'''v0.1'''
* Non-public alpha version.
* Non-public Alpha version.
* Many modifications of the source code.
* Numerous source code modifications.
* Modifications of sprites of origins​.
* Modified original sprites.


==Credits==
==Credits==
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==External links==
==External links==
* Logic-Sunrise.com - https://www.logic-sunrise.com/forums/topic/86639-vita-resident-evil-codevita-v05/
* Wololo - http://wololo.net/talk/viewtopic.php?f=52&t=47380
* Wololo - http://wololo.net/talk/viewtopic.php?f=52&t=47380
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/83
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/83

Latest revision as of 04:35, 10 July 2025

Resident Evil CODE:Vita
General
AuthorMarkus95
TypeShooter
Version0.5
LicenseMixed
Last Updated2019/06/07
Links
Download
Website

Shoot'em up set in the Resident Evil world based on Super Hero Chronicles source code.

Controls

Up/Down - Move

Square - Fire

L/R - Change weapon

Screenshots

residentevilcodevita3.png

residentevilcodevita4.png

residentevilcodevita5.png

Media

Resident evil CODE: Vita (Markus95^^)

Changelog

v0.5

  • Added a character selection menu.
  • Added a new playable character (Chris Redfield).
  • Added 5 levels (different levels depending on the selected character).
  • Added new enemies (Leaker, Zombie Cop, Spiders).
  • Added a front panel in certain levels.
  • Added new music tracks.
  • Added sound effects when enemies die.
  • Added a red flash effect when enemies die.
  • Changed enemy spawns to a random mode.
  • Added a new menu (New Game, Tutorial, Options, and Credits).
  • Modified menus and title screen.
  • Changed the icon, livearena, and boot screen.
  • Completely rewrote the code, switching from .lua to .gml.
  • Fixed a bug that trapped the player at the top and bottom of the screen.
  • Fixed a bug that removed bullet sprites upon hitting an enemy.
  • Minor bug fixes.

v0.3

  • Added multiple levels.
  • Added multiple enemies.
  • Added a new musical theme.
  • Added an in-game interface.
  • Graphical fixes.
  • Improved collision patterns.
  • Added intro screens for each level.
  • Added new graphics (health bar, combo bar, collisions, gunfire, health items, shadows).
  • Various bug fixes.
  • Major source code modifications.
  • Source code cleanup.

v0.2

  • Public Beta release.
  • Modified the start menu and font characters.
  • Changed livearena icons.
  • Added a new enemy (Zombie Dog).
  • Added various sound effects.
  • Added a new music track.
  • Miscellaneous code fixes and modifications.

v0.1

  • Non-public Alpha version.
  • Numerous source code modifications.
  • Modified original sprites.

Credits

Thanks @thesuicidalrobot for your code source and @Rinnegatamante for Ipp-Vita.

External links

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