Resident Evil CODE Vita: Difference between revisions
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https://dlhb.gamebrew.org/vitahomebrews/residentevilcodevita5.png | https://dlhb.gamebrew.org/vitahomebrews/residentevilcodevita5.png | ||
==Media== | |||
'''Resident evil CODE: Vita''' ([https://www.youtube.com/watch?v=U7D25sZ24HQ Markus95^^]) <br> | |||
<youtube width='640'>U7D25sZ24HQ</youtube> | |||
==Changelog== | |||
'''v0.5''' | |||
* Added a character selection menu. | |||
* Added a new playable character (Chris Redfield). | |||
* Added 5 levels (different levels depending on the selected character). | |||
* Added new enemies (Leaker, Zombie Cop, Spiders). | |||
* Added a front panel in certain levels. | |||
* Added new music tracks. | |||
* Added sound effects when enemies die. | |||
* Added a red flash effect when enemies die. | |||
* Changed enemy spawns to a random mode. | |||
* Added a new menu (New Game, Tutorial, Options, and Credits). | |||
* Modified menus and title screen. | |||
* Changed the icon, livearena, and boot screen. | |||
* Completely rewrote the code, switching from .lua to .gml. | |||
* Fixed a bug that trapped the player at the top and bottom of the screen. | |||
* Fixed a bug that removed bullet sprites upon hitting an enemy. | |||
* Minor bug fixes. | |||
'''v0.3''' | |||
* Added multiple levels. | |||
* Added multiple enemies. | |||
* Added a new musical theme. | |||
* Added an in-game interface. | |||
* Graphical fixes. | |||
* Improved collision patterns. | |||
* Added intro screens for each level. | |||
* Added new graphics (health bar, combo bar, collisions, gunfire, health items, shadows). | |||
* Various bug fixes. | |||
* Major source code modifications. | |||
* Source code cleanup. | |||
'''v0.2''' | |||
* Public Beta release. | |||
* Modified the start menu and font characters. | |||
* Changed livearena icons. | |||
* Added a new enemy (Zombie Dog). | |||
* Added various sound effects. | |||
* Added a new music track. | |||
* Miscellaneous code fixes and modifications. | |||
'''v0.1''' | |||
* Non-public Alpha version. | |||
* Numerous source code modifications. | |||
* Modified original sprites. | |||
==Credits== | ==Credits== | ||
| Line 38: | Line 88: | ||
==External links== | ==External links== | ||
* Logic-Sunrise.com - https://www.logic-sunrise.com/forums/topic/86639-vita-resident-evil-codevita-v05/ | |||
* Wololo - http://wololo.net/talk/viewtopic.php?f=52&t=47380 | * Wololo - http://wololo.net/talk/viewtopic.php?f=52&t=47380 | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/83 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/83 | ||
Latest revision as of 04:35, 10 July 2025
| Resident Evil CODE:Vita | |
|---|---|
| General | |
| Author | Markus95 |
| Type | Shooter |
| Version | 0.5 |
| License | Mixed |
| Last Updated | 2019/06/07 |
| Links | |
| Download | |
| Website | |
Shoot'em up set in the Resident Evil world based on Super Hero Chronicles source code.
Controls
Up/Down - Move
Square - Fire
L/R - Change weapon
Screenshots
Media
Resident evil CODE: Vita (Markus95^^)
Changelog
v0.5
- Added a character selection menu.
- Added a new playable character (Chris Redfield).
- Added 5 levels (different levels depending on the selected character).
- Added new enemies (Leaker, Zombie Cop, Spiders).
- Added a front panel in certain levels.
- Added new music tracks.
- Added sound effects when enemies die.
- Added a red flash effect when enemies die.
- Changed enemy spawns to a random mode.
- Added a new menu (New Game, Tutorial, Options, and Credits).
- Modified menus and title screen.
- Changed the icon, livearena, and boot screen.
- Completely rewrote the code, switching from .lua to .gml.
- Fixed a bug that trapped the player at the top and bottom of the screen.
- Fixed a bug that removed bullet sprites upon hitting an enemy.
- Minor bug fixes.
v0.3
- Added multiple levels.
- Added multiple enemies.
- Added a new musical theme.
- Added an in-game interface.
- Graphical fixes.
- Improved collision patterns.
- Added intro screens for each level.
- Added new graphics (health bar, combo bar, collisions, gunfire, health items, shadows).
- Various bug fixes.
- Major source code modifications.
- Source code cleanup.
v0.2
- Public Beta release.
- Modified the start menu and font characters.
- Changed livearena icons.
- Added a new enemy (Zombie Dog).
- Added various sound effects.
- Added a new music track.
- Miscellaneous code fixes and modifications.
v0.1
- Non-public Alpha version.
- Numerous source code modifications.
- Modified original sprites.
Credits
Thanks @thesuicidalrobot for your code source and @Rinnegatamante for Ipp-Vita.