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Donkey Kong Jr. Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=donkeykongjrwii.jpg
|image_alt=Donkey Kong Jr
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Donkey Kong Jr
|title=Donkey Kong Jr
|image=donkeykongjrwii.jpg
|image=donkeykongjrwii2.png
|description=Donkey Kong Jr Game & Watch clone
|description=Donkey Kong Jr Game and Watch clone.
|author=PaulGoes
|author=PaulGoes
|lastupdated=2017/07/06
|lastupdated=2017/07/06
Line 18: Line 12:
|source=https://github.com/PaulGoes/Wii-Donkey-Kong-Jr
|source=https://github.com/PaulGoes/Wii-Donkey-Kong-Jr
}}
}}
The Wii port of Donkey Kong Jr. is now available for Wii homebrew enthusiasts.
This is a recreation of Game and Watch Donkey Kong Jr for the Wii. For those that are interested a [[#Media|making of video]] is also available, which shows the different stages that the game has gone through during development.


==Description==
==Features==
I've been involved with video games for a long time. In 1982, I received my first handheld console, the G&W Donkey Kong Jr, and in 1983, I programmed my own version of the game for the TRS-80 home computer. More recently, I've created a version of Donkey Kong Jr for the Wii homebrew platform.
*Gameplay identical to the Game & Watch Donkey Kong Jr.
*Each level becomes gradually more difficult: more birds and crocs are added.
*Controlled using the Wiimote controller in horizontal position.
*Wiimote rumble feedback.
*Background graphic borrowed from Game and Watch Gallery 3.
*All other graphics created from a picture taken from my G&W Donkey Kong Jr.
*All sounds recorded from a playing session with G&W Donkey Kong Jr.


The idea to create this version of the game came from an information evening at my son's school. A student from the 'hogeschool voor de kunsten' was speaking about game design, and a girl asked if it was possible to program games for the Nintendo Wii. This piqued my interest because I had recently softmodded my Wii.
==Installation==
For use with [[Homebrew Channel Wii|Homebrew Channel]]:
* Create the folder SD:\apps\dkjunior on your SD card.
* Put the following files in this folder: dkjunior.dol, dkjunior.elf, icon.png, and meta.xml.
* Rename dkjunior.dol to boot.dol and dkjunior.elf to boot.elf.
* Insert the SD card into the Wii's SD card slot.
* Start the Homebrew Channel and select the SD card.
* Start the Donkey Kong Jr homebrew application.


After researching how to create Wii homebrew applications, I discovered that the devkitpro development environment could help me, and I decided to give it a try by recreating the game I had programmed in 1983. I wanted to bring my old creation back to life on a modern platform.
To add the channel forwarder in the system menu:
* Create the folder SD:\wad\ on your SD card.
* Put the file Donkey Kong Jr - DKJR.wad in this folder.
* Insert the SD card into the Wii's SD card slot.
* Install the wad file using a WAD manager like YAWMM.
* The game can now be started from the Wii System Menu.


This is the result of my effort, and I hope you enjoy it.
'''Note:''' The channel forwarder wad was created using [[CustomizeMii Wii|CustomizeMii]].


==Features==
==Controls==
* Gameplay that is identical to the Game & Watch Donkey Kong Jr.
Control with the Wiimote holding it sideway.
* Increasing difficulty as you progress through levels with more birds and crocodiles added.
 
* Controlled using the Wiimote in horizontal position.
D-Pad - Move
* Wiimote rumble feedback.
 
* Background graphics borrowed from Game and Watch Gallery 3.
2 - Jump
* All other graphics created from a picture of my G&W Donkey Kong Jr.
* Sounds recorded from a playing session on my G&W Donkey Kong Jr.


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii-01.jpg
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii3.png
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii-02.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii-03.jpg
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii4.png
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii-04.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii5.png


==Media==
==Media==
'''Creating the Wii Homebrew Game and Watch Donkey Kong Jr. - ([https://www.youtube.com/watch?v=u77aPG7SFoY Paul Goes])'''<br>
'''Creating the Wii Homebrew Game and Watch Donkey Kong Jr. ([https://www.youtube.com/watch?v=u77aPG7SFoY Paul Goes])'''<br>
<youtube>u77aPG7SFoY</youtube>
<youtube>u77aPG7SFoY</youtube>


'''Wii Homebrew Game and Watch Donkey Kong Jr. - ([https://www.youtube.com/watch?v=PbqBAagenMI Paul Goes])'''<br>
'''Wii Homebrew Game and Watch Donkey Kong Jr. ([https://www.youtube.com/watch?v=PbqBAagenMI Paul Goes])'''<br>
<youtube>PbqBAagenMI</youtube>
<youtube>PbqBAagenMI</youtube>


==Installation==
==Credits==
=== To install and start the game using the Homebrew Channel ===
The game is created using [https://devkitpro.org/ devkitpro].  
# Create the folder SD:\apps\dkjunior on your SD card.
# Put the following files in this folder: dkjunior.dol, dkjunior.elf, icon.png, and meta.xml.
# Rename dkjunior.dol to boot.dol and dkjunior.elf to boot.elf.
# Insert the SD card into the Wii's SD card slot.
# Start the Homebrew Channel and select the SD card.
# Start the Donkey Kong Jr homebrew application.


=== To add the channel forwarder in the system menu ===
Good [http://www.codemii.com/category/wii-programming-tutorials/ introduction tutorials] to using devkitpro and Wii programming.  
# Create the folder SD:\wad\ on your SD card.
# Put the file Donkey Kong Jr - DKJR.wad in this folder.
# Insert the SD card into the Wii's SD card slot.
# Install the wad file using a WAD manager like YAWMM.
# The game can now be started from the Wii System Menu.


'''Note:''' The channel forwarder wad was created using [[CustomizeMii Wii]].
[https://www.elotrolado.net/wiki/Curso_de_programacion Additional information] about Wii programming.


==External links==
==External links==
* Github - https://github.com/PaulGoes/Wii-Donkey-Kong-Jr
* GitHub - https://github.com/PaulGoes/Wii-Donkey-Kong-Jr
* Wiibrew - https://wiibrew.org/wiki/Donkey_Kong_Jr
* WiiBrew - https://wiibrew.org/wiki/Donkey_Kong_Jr

Latest revision as of 15:21, 3 August 2023

Donkey Kong Jr
General
AuthorPaulGoes
TypePlatform
Version1.0
LicenseGPL-3.0
Last Updated2017/07/06
Links
Download
Website
Source

This is a recreation of Game and Watch Donkey Kong Jr for the Wii. For those that are interested a making of video is also available, which shows the different stages that the game has gone through during development.

Features

  • Gameplay identical to the Game & Watch Donkey Kong Jr.
  • Each level becomes gradually more difficult: more birds and crocs are added.
  • Controlled using the Wiimote controller in horizontal position.
  • Wiimote rumble feedback.
  • Background graphic borrowed from Game and Watch Gallery 3.
  • All other graphics created from a picture taken from my G&W Donkey Kong Jr.
  • All sounds recorded from a playing session with G&W Donkey Kong Jr.

Installation

For use with Homebrew Channel:

  • Create the folder SD:\apps\dkjunior on your SD card.
  • Put the following files in this folder: dkjunior.dol, dkjunior.elf, icon.png, and meta.xml.
  • Rename dkjunior.dol to boot.dol and dkjunior.elf to boot.elf.
  • Insert the SD card into the Wii's SD card slot.
  • Start the Homebrew Channel and select the SD card.
  • Start the Donkey Kong Jr homebrew application.

To add the channel forwarder in the system menu:

  • Create the folder SD:\wad\ on your SD card.
  • Put the file Donkey Kong Jr - DKJR.wad in this folder.
  • Insert the SD card into the Wii's SD card slot.
  • Install the wad file using a WAD manager like YAWMM.
  • The game can now be started from the Wii System Menu.

Note: The channel forwarder wad was created using CustomizeMii.

Controls

Control with the Wiimote holding it sideway.

D-Pad - Move

2 - Jump

Screenshots

donkeykongjrwii3.png

donkeykongjrwii4.png

donkeykongjrwii5.png

Media

Creating the Wii Homebrew Game and Watch Donkey Kong Jr. (Paul Goes)

Wii Homebrew Game and Watch Donkey Kong Jr. (Paul Goes)

Credits

The game is created using devkitpro.

Good introduction tutorials to using devkitpro and Wii programming.

Additional information about Wii programming.

External links

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