Information for "Platform 2.5D"
From GameBrew
More actions
Basic information
| Display title | Platform 2.5D |
| Default sort key | Platform 2.5D |
| Page length (in bytes) | 1,648 |
| Namespace ID | 0 |
| Page ID | 7930 |
| Page content language | en-gb - British English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Page image | ![]() |
Page protection
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | HydeWing (talk | contribs) |
| Date of page creation | 03:46, 23 January 2013 |
| Latest editor | HydeWing (talk | contribs) |
| Date of latest edit | 11:10, 16 August 2024 |
| Total number of edits | 27 |
| Total number of distinct authors | 1 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Page properties
| Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Article description: (description)This attribute controls the content of the description and og:description elements. | 2.5D Platform is a DS homebrew platform game contains elements in both 3D and 2D. It is a proof of concept engine that renders in 3D but uses 2D tilebased collisions. The idea is to use screen-dimension-friendly coordinates for 3d scene, low memory footprint and fast enough for any type of game. |
