Information for "CtrHexenII 3DS"
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| Display title | CtrHexenII 3DS |
| Default sort key | CtrHexenII 3DS |
| Page length (in bytes) | 3,057 |
| Namespace ID | 0 |
| Page ID | 9332 |
| Page content language | en-gb - British English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
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| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | HydeWing (talk | contribs) |
| Date of page creation | 08:06, 19 April 2020 |
| Latest editor | HydeWing (talk | contribs) |
| Date of latest edit | 04:11, 17 May 2024 |
| Total number of edits | 21 |
| Total number of distinct authors | 1 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
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| Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Article description: (description)This attribute controls the content of the description and og:description elements. | ctrHexenII is a port of Hexen II for 3DS based on a modified version of winQuake. It supports both basic game and Portal of Praveus DLC and it has been tested with glHexenII pak files. This port, as of now, uses CPU rendering (which could be quite slow on O3DS in certain circumstances) and has full support... |