New Super Mario Bros 5 - Clone Tag Team

From GameBrew
New Super Mario Bros. 5: Clone Tag Team
Nsmbctt2.png
General
AuthorMarioFanatic64
TypeGame Hacks
Version1.3.1
LicenseMixed
Last Updated2014/10/31
Links
Clone Tag Team DOUBLE PACK Download
Website

New Super Mario Bros. 5: Clone Tag Team is a unique Mario hack, in that you control both Mario and a Clone at the same time. There are 80 new levels to play through, and a lot of them have Clones that are just waiting for you to step up and take the challenge. You'll have to re-think the conventions of playing Mario if you want to get through this hack.

This is the second New Super Mario Bros. hack by MarioFanatic64. Originally released in July 2012, this hack has been updated numerous times and it is the first part of an ongoing chronology, The Eternal Star Saga.

Installation

This Double Pack contains two full-length custom made modifications for New Super Mario Bros. DS:

  • New Super Mario Bros. 5: Clone Tag Team (original released 2012/07/12, v1.3.1 released 2014/10/31).
  • New Super Mario Bros. 5: Clone Tag Team 2 (original released 2014/07/17, v1.0.1 released 2014/10/31).

These hacks run from the original New Super Mario Bros. DS ROM (USA version). Note that you'll have to patch each file individually to play both games.

ROM information
File 0434 - New Super Mario Bros. (U).nds
CRC32 0197576A
MD5 A2DDBA012E5C3C2096D0BE57CC273BE5
SHA-1 A22713711B5CD58DFBAFC9688DADEA66C59888CE
SHA-256 9F67FEF1B4C73E966767F6153431ADA3751DC1B0DA2C70F386C14A5E3017F354

The patches are in xDelta format. You can apply the patch with xdelta UI:

  • Extract one of the .xdelta patches from the .zip folder.
  • Run xdeltaUI.exe and for Source File, select your NSMBDS ROM.
  • For Patch File, select your desired patch (Clone Tag Team 1 or 2, not both at the same time)
  • For Output File, select an appropriate directory and name your file. The file extension must be .nds.
  • Click Patch to generate the modified ROM.

User guide

Story

It's another day in the Mushroom Kingdom as Bowser has once again kidnapped Princess Peach. Pursuing the kidnapped damsel, Mario encounters something strange and new - a clone that imitates nearly every one of Mario's actions. As Mario continues his journey, not knowing where the Clone came from and how, he must join forces with it as he unknowingly embarks on a new adventure as Bowser reveals his most complex world domination plot yet.

"You don't realize the power you've discovered..."

Gameplay

Clone Tag Team is one of the few New Super Mario Bros. hack with modified gameplay elements (due to the inclusion of the Clone). The Clone interacts with objects as follows:

  • All physical reactions with Mario are as in the Mario vs. Luigi multiplayer mode in the original New Super Mario Bros.
  • The Clone can cause damage or get hurt by enemies (those effects are transfered to Mario).
  • The Clone cannot leave the area it has spawned in. Often travelling through Warp Pipes indicates that the Clone is going to disappear, though there are a few exceptions to this rule.
    • Due to the Clone being an unfinished concept of multiplayer left in the game by the developers, if the Clone reaches the flagpole with Mario, a Time Up will occur and the level will be lost.
    • To prevent this from happening in the game, the Clone has only been included in levels that have more than one area so that it can disappear before the level is over.
  • If the Clone dies, the level ends as if Mario had died.
  • Platforms that have some sort of effect when stood on do not appear to recognize the Clone, only Mario.

Trivia

  • World 1-3 is a scrapped level from Mariofanatic64's previous hack, New Super Mario Bros. 2: Doki Doki Panic! Edition.
  • The video Mariofanatic64 posted on YouTube of the first Airship level in New Super Mario Bros. in 2010 was in fact, the earliest prototype of Clone Tag Team to be revealed to the public, a year before the hack was announced.
  • World 8's space theme was based on an old hack Mariofanatic64 abandoned known as Super Mario Galaxy DS. It was cancelled to due a lack of ideas, so they were instead condensed into one world of Clone Tag Team.
  • The beginning of World 6-5 is a giant-size replica of World 1-1 from Super Mario Bros.
  • There is a constellation written in the stars in the World 8 Space Background, reading "MARIOFANATIC64 WAS HERE 4/4/12".

The Eternal Star Saga

Screenshots

nsmbctt3.pngnsmbctt4.png

nsmbctt5.pngnsmbctt6.png

nsmbctt7.pngnsmbctt8.png

Media

New Super Mario Bros. 5: Clone Tag Team - Release Trailer (Hack) (MarioFanatic64)

Compatibility

You can play it using an emulator (such as No$GBA and DeSmuME depending your computer's specification) or using a Nintendo DS/3DS flashcart like R4DS or Supercard DSTWO.

Known issues

ROMs modified in NSMBe cannot work with Download Play (Mario vs. Luigi), which is a known problem that comes with most NSMBDS hacks. While it is a fixable error it reduces flashcart compatibility, which may stop the hack from running on your flashcart. If you're using an emulator there is no way to play Mario vs. Luigi mode at all.

Changelogs

Clone Tag Team 2 v1.0.1

  • 1-2: You can no longer be pushed through the ceiling by moving platforms.
  • 1-Tower: Fixed a camera issue with the Secret Exit.
  • 2-2: You can no longer get stuck by jumping over the ceiling of the cave. Values of Star Coins 1 and 2 have been swapped accordingly.
  • 2-4: Getting to the Secret Exit with Mario will no longer cause a Time Up instadeath.
  • 2-Castle: A third Clone no longer spawns if you linger near the exit from the first Sky Area, fixes random instadeaths and audio errors.
  • 2-A: Tile misplacement corrections, small change in level design with how Star Coin 1 is acquired.
  • 5-Tower: You can no longer be pushed through the ceiling with Mini Mario.
  • Patch have been changed to .xdelta for Mac users. This also allows more advanced ROM modifications for future updates.

Clone Tag Team 1 v1.3.1

  • Small changes here and there, nothing particularly special.
  • Scrolling left on Clone levels have been re-enabled after it's implementation in v1.3. If you don't like this, then there aren't any major changes between this version and v1.3 so just stick to v1.3 for now.
  • The opening cutscene no longer plays if you wait on the Title Screen.
  • Patch have been changed to .xdelta for Mac users. This also allows more advanced ROM modifications for future updates.

v1.3

  • Added Retro Scrolling to most Clone levels, decreasing difficulty.
  • Improvements in Graphics and Visuals.
  • Major fixes in level design.
  • Many little additions.

v1.2

  • Major fixes in level design.
  • Major improvements in graphics and visuals.
  • Many little additions.

v1.1

  • Major fixes in level design.
  • Improvements in graphics and visuals.
  • Worlds 1-6 have been made slightly easier.
  • World 8 has been made significantly more difficult.

v1.0

  • Initial Release.

Credits

  • MARIOFANATIC64 - All levels but World 7 are original, various Tilesets & Backgrounds, various Graphics such as the Title Logo.
  • orengefox - This hack uses orengefox's NSMB Sound & Music Hack 1.5
  • carlytoon - Various Tilesets.
  • CopperMario - Various Backgrounds.

External links

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