- devkitPPC and libogc. More stable mount for ISO58 usb2 fast access. ver. 0.6.3 beta4 2010/08/15 Recompile for recent HBC1.0.8 and recenet libogc (I don't know4 KB (488 words) - 10:36, 28 January 2024
- Rebuilt with latest devkitPPC and libogc. Moved fatInitDefault() right near start of main(). Thanks to newer libogc roms can now be in apps/pacman/roms4 KB (509 words) - 14:35, 17 March 2023
- is a port of the popular multi-OS N64 emulator, Mupen64, and utilizes the libOGC library. The emulator uses dynamic recompilation to convert N64 machine8 KB (1,115 words) - 09:39, 21 March 2023
- buttons on black screen). Freezing. Yabause wii was compiled by recent libogc without libogc/autdio.c. The audio.c (r4078) makes yabause wii freezed. Unofficial14 KB (2,062 words) - 15:29, 19 March 2023
- compiled with the new libOGC 1.8.6. The code has also been optimized to prevent code dumps. 1.11 This version was compiled with the new libOGC 1.8.4. In the first4 KB (561 words) - 09:49, 19 January 2024
- LEDs blink because it was causing crashes (thanks libogc 1.8.5). Version 14.4 Fixed a bug caused by libogc 1.8.5 causing network initialization to crash for13 KB (2,099 words) - 10:34, 28 January 2024
- S. PSX GPU. franspu. CDRMooby. SSSPSX. Compiled using devkitPPC r21 and libogc. Author's website - http://emulatemii.com/ (archived) gc-forever - http://www11 KB (1,483 words) - 10:47, 29 January 2024
- functionality which switches the image source back. Compiled with latest libogc. Version 2.2 Added widescreen support. Added always visible background tiles3 KB (347 words) - 06:30, 25 February 2023
- portability. Initially ported and developped on Gamecube/Wii consoles through libogc/devkitPPC, this emulator is now available on many other platforms through2 KB (141 words) - 04:33, 17 May 2024
- resources (devkitPPC r26 and libogc 1.8.11.1). Minor Audio Rewrite: "Glitchy" Audio introduced due to latest devkitppc/libogc incompatibility. removed original9 KB (1,364 words) - 16:44, 18 March 2023
- Mario War Wii v1.4 (Cid2Mizard) 1.4 2010/08/11 Fresh compile with latest libogc improvements. USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed2 KB (230 words) - 05:18, 6 March 2023
- Case insensitive file order in the file menu. Version 9.1 Compiled against libogc 1.8.11 and SDL-Wii r101. Fixed full resolution in 576i video mode. Version12 KB (1,841 words) - 08:19, 10 March 2024
- graphics during the game. Improved screen explanations of game modes Use libogc 1.7.1. Better management of vibration on the wiimote. Others fixes and improvements7 KB (1,008 words) - 08:18, 4 August 2023
- devkitPPC and libogc. More stable mount for ISO58 usb2 fast access. ver. 0.83 beta4 2010/08/15 Recompile for recent HBC1.0.8 and recenet libogc (I don't know5 KB (693 words) - 10:36, 28 January 2024
- rumble feature Home - Return to the loader New in v1.5 Built using the latest libogc - official Wiimote support. Added rumble when press A. Return to the loader1 KB (119 words) - 13:31, 25 February 2023
- latest devkitPPC/libogc Added Swedish translation (IsakTheHacker) Updated translations 2.4.7 2023/07/31 Compiled with latest devkitPPC/libogc. Switch to chosen31 KB (4,921 words) - 08:52, 31 March 2024
- Homebrew Channel) (SF Productions) v0.3.9e 2012/10/07 Updated with latest libogc which should correct network issues some users are experiencing. v0.3.9d15 KB (2,463 words) - 10:34, 28 January 2024
- Catto for Box2D. Also thanks to the authors of libwiisprite, wiiuse and libogc. And of course thanks to team twiizers who made Wii homebrew possible. Author's996 bytes (74 words) - 12:40, 29 January 2024
- "Power" button support. Added USB Storage support. Widescreen menu fix. *New* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support. 2008/08/269 KB (1,366 words) - 03:25, 19 March 2023
- menu) Home - Exit to loader Everybody in the homebrew scene. libraries used. libogc/libfat. pngu/libpng. GRRLIB. Photoshop was used to create all graphics.1 KB (137 words) - 02:18, 10 March 2023
- (matguitarist) + support for USB 2.0. Beta 2.1 Compiled with devkitPPC r21 / libOGC SVN. Compiled with new libDI / DVDx V2. Saving improvements. Fixed issues8 KB (1,113 words) - 04:17, 10 April 2023
- a faster startup of the of the loader. Compiled with the last version of libogc, this one contains a patch to use SDHC cards SDHC cards but has not been12 KB (1,846 words) - 14:43, 22 March 2023
- at the bottom of the Game screen will open the HOME Menu. Library update: libogc 1.8.12. libfat 1.0.14. Mini-XML 2.10. fmt 3.0.0. GRRMOD (997013aafbe9ee4 KB (595 words) - 04:39, 10 March 2023
- seconds. Improve stability. Use libfat 1.0.7 as disk access engine. Use libogc 1.8.3 as Wii interface engine General: Make source code compliant with r2112 KB (1,611 words) - 13:50, 11 March 2023
- jump back there so that you can load another binary without reboot. the libogc exception handler also jumps to this address (when pressing Z on a GameCube6 KB (959 words) - 10:36, 28 January 2024
- save game feature. Possible to mark 'uncertain' cells. Thanks to wiidev, libogc/libfat, pngu/libpng, freetype2, homebrew channel, ssudg. Google Code - https://code2 KB (169 words) - 02:05, 4 March 2023
- images/sounds from your simon game. Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Simon1 KB (150 words) - 01:01, 27 February 2023
- for the Wii game console. Port of Colem. SDHC support (build with latest libogc and libfat). Copy the application folder in the apps directory of the SD1 KB (142 words) - 15:05, 19 March 2023
- save changes, B to return to editing) Thanks to Team Twiizers, devkitPro, libogc, libfat, GRRLib, #wiidev. WiiBrew - https://wiibrew.org/wiki/TxtEd2 KB (174 words) - 09:24, 25 February 2023
- libfat and libogc to SVN version (the one from previous Pimp was 1.8.3 because of a bug introduced in libogc 1.8.4). This bring the fixes by libogc like a33 KB (5,999 words) - 07:46, 22 February 2023
- icon creators. NuGaSa is written in C using devkitPPC (CVS 20080618) and libogc with libfat and FreeType. WiiBrew - https://wiibrew.org/wiki/NuGaSa1 KB (118 words) - 11:00, 25 February 2023
- Linux-based distribution that runs the PowerPC Linux version of SRB2 and a libogc-based distribution. Wii Linux-based: Current version: 2.0.0 RC4 r6112 (November4 KB (539 words) - 10:32, 28 January 2024
- Note: GCMM is a more recent alternative. Due to an issue with DSP & libogc; libogc is unable to unlock the official memory cards in Wii mode. because of3 KB (363 words) - 10:34, 28 January 2024
- be found here. GCBooter is based on Bushing's code. Thanks to shagkur for libOGC. WiiBrew - https://wiibrew.org/wiki/GCBooter GitHub (thoughton) - https://github1 KB (123 words) - 11:04, 25 February 2023
- Manager app on Wii (GameCheater803) Kudos & Thanks: Team Twiizers/devkitPRO - libogc. svpe - usbstorage driver. Waninkoko - WAD Manager v1.3. All my betatesters2 KB (270 words) - 11:06, 25 February 2023
- (eke-eke) Added SDCARD subdirectory browsing & LFN support. DVD automount using libogc "DVD_Mount" function. Use ASM GU functions used intead of 'C' ones for rendering6 KB (896 words) - 16:43, 18 March 2023
- seconds loop to wait slow HDD. Changed video init fonction to work with last libogc. Synchronized to Issue 168 fix. R125 Added Controllers Mapping (from WiiXplorer)19 KB (2,757 words) - 10:33, 28 January 2024
- Plus/Minus = Pause They Do Not Die 2 v0.7 (Cid2Mizard) v0.9 2013/04/02 Updated LibOGC for the first time in a long time. So the game is now compatible with new2 KB (171 words) - 10:35, 28 January 2024
- on, and Up/Down/A. Greetings: Shagkur (thanks for the marvelous devkitpro/libogc). Softdev (nice renderer approach). Dhewg (thx for you C advises). Leonard/oxg1 KB (160 words) - 13:31, 25 February 2023
- Master System, Game Gear and Sega/Mega CD on Gamecube and Wii, through libogc & devkitPPC. The source code, originally based on Genesis Plus 1.2.a by27 KB (4,073 words) - 01:50, 18 May 2024
- helping me get started. Thanks to everyone responsible for DevkitPro and Libogc. Thanks to the folks at #wiidev. Thanks to the madness at #wiidevot. Thanks1 KB (144 words) - 10:36, 5 March 2023
- com/2007/03/playing-cards.html]. Matching Cards was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Matching_Cards2 KB (160 words) - 11:20, 9 March 2023
- devkitppc/libogc and the coorperation. svpe, for fixing the libfat feof/thread bugs on the last minute. para, for making wiiuse available in libogc. Official5 KB (729 words) - 02:56, 7 April 2024
- ported to libogc by Sven Peter (svpe) & wintermute. wiiuse library by Michael Laforest (para), ported to libogc by shagkur. libDI by Erant. libOGC by winterMute18 KB (2,736 words) - 04:18, 19 March 2023
- translation. GRRLib (my first game using this lib!) and NoNameNo's suggestions. LibOGC/devkitPro/asndlib. Author's website - https://scognito.wordpress.com// Drunkencoders2 KB (166 words) - 04:21, 6 March 2023
- Version 0.1b - Sudoku Puzzle generator currently uses ssudg. Libraries used: libogc/libfat pngu/libpng freetype2 Photoshop was used to create the tiles graphics2 KB (220 words) - 05:01, 4 March 2023
- Magnavox and Philips brands in North America. SDHC support (build with latest libogc and libfat). Copy the application folder (o2em) in the "apps" directory1 KB (167 words) - 04:38, 19 March 2023
- loaded from nand). Compiled with newer libogc(see libogc.txt). Return to loader on exit only works for HBC now(libogc issue). added support for renamed ehci38 KB (6,113 words) - 00:42, 24 March 2023
- will last longer). Updated UI PNG images. Compiled with latest devkitPPC/libogc. Updated Forwarder Channel (1.3). nes9x TX 1.0.7 2021/04/22 Changed Filtering9 KB (1,379 words) - 10:32, 28 January 2024
- game. Thank you Sdutz. And Everybody in the homebrew scene. Libraries used: libogc/libfat. pngu/libpng. quakewii (I understand how to set the lightmap). LibWiiGui2 KB (233 words) - 11:35, 4 March 2023