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  • devkitPPC and libogc. More stable mount for ISO58 usb2 fast access. ver. 0.6.3 beta4 2010/08/15 Recompile for recent HBC1.0.8 and recenet libogc (I don't know
    4 KB (488 words) - 10:36, 28 January 2024
  • Rebuilt with latest devkitPPC and libogc. Moved fatInitDefault() right near start of main(). Thanks to newer libogc roms can now be in apps/pacman/roms
    4 KB (509 words) - 14:35, 17 March 2023
  • is a port of the popular multi-OS N64 emulator, Mupen64, and utilizes the libOGC library. The emulator uses dynamic recompilation to convert N64 machine
    8 KB (1,115 words) - 09:39, 21 March 2023
  • buttons on black screen). Freezing. Yabause wii was compiled by recent libogc without libogc/autdio.c. The audio.c (r4078) makes yabause wii freezed. Unofficial
    14 KB (2,062 words) - 15:29, 19 March 2023
  • compiled with the new libOGC 1.8.6. The code has also been optimized to prevent code dumps. 1.11 This version was compiled with the new libOGC 1.8.4. In the first
    4 KB (561 words) - 09:49, 19 January 2024
  • LEDs blink because it was causing crashes (thanks libogc 1.8.5). Version 14.4 Fixed a bug caused by libogc 1.8.5 causing network initialization to crash for
    13 KB (2,099 words) - 10:34, 28 January 2024
  • S. PSX GPU. franspu. CDRMooby. SSSPSX. Compiled using devkitPPC r21 and libogc. Author's website - http://emulatemii.com/ (archived) gc-forever - http://www
    11 KB (1,483 words) - 10:47, 29 January 2024
  • functionality which switches the image source back. Compiled with latest libogc. Version 2.2 Added widescreen support. Added always visible background tiles
    3 KB (347 words) - 06:30, 25 February 2023
  • portability. Initially ported and developped on Gamecube/Wii consoles through libogc/devkitPPC, this emulator is now available on many other platforms through
    2 KB (141 words) - 04:33, 17 May 2024
  • resources (devkitPPC r26 and libogc 1.8.11.1). Minor Audio Rewrite: "Glitchy" Audio introduced due to latest devkitppc/libogc incompatibility. removed original
    9 KB (1,364 words) - 16:44, 18 March 2023
  • Mario War Wii v1.4 (Cid2Mizard) 1.4 2010/08/11 Fresh compile with latest libogc improvements. USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed
    2 KB (230 words) - 05:18, 6 March 2023
  • Case insensitive file order in the file menu. Version 9.1 Compiled against libogc 1.8.11 and SDL-Wii r101. Fixed full resolution in 576i video mode. Version
    12 KB (1,841 words) - 08:19, 10 March 2024
  • graphics during the game. Improved screen explanations of game modes Use libogc 1.7.1. Better management of vibration on the wiimote. Others fixes and improvements
    7 KB (1,008 words) - 08:18, 4 August 2023
  • devkitPPC and libogc. More stable mount for ISO58 usb2 fast access. ver. 0.83 beta4 2010/08/15 Recompile for recent HBC1.0.8 and recenet libogc (I don't know
    5 KB (693 words) - 10:36, 28 January 2024
  • rumble feature Home - Return to the loader New in v1.5 Built using the latest libogc - official Wiimote support. Added rumble when press A. Return to the loader
    1 KB (119 words) - 13:31, 25 February 2023
  • latest devkitPPC/libogc Added Swedish translation (IsakTheHacker) Updated translations 2.4.7 2023/07/31 Compiled with latest devkitPPC/libogc. Switch to chosen
    31 KB (4,921 words) - 08:52, 31 March 2024
  • Homebrew Channel) (SF Productions) v0.3.9e 2012/10/07 Updated with latest libogc which should correct network issues some users are experiencing. v0.3.9d
    15 KB (2,463 words) - 10:34, 28 January 2024
  • Catto for Box2D. Also thanks to the authors of libwiisprite, wiiuse and libogc. And of course thanks to team twiizers who made Wii homebrew possible. Author's
    996 bytes (74 words) - 12:40, 29 January 2024
  • "Power" button support. Added USB Storage support. Widescreen menu fix. *New* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support. 2008/08/26
    9 KB (1,366 words) - 03:25, 19 March 2023
  • menu) Home - Exit to loader Everybody in the homebrew scene. libraries used. libogc/libfat. pngu/libpng. GRRLIB. Photoshop was used to create all graphics.
    1 KB (137 words) - 02:18, 10 March 2023
  • (matguitarist) + support for USB 2.0. Beta 2.1 Compiled with devkitPPC r21 / libOGC SVN. Compiled with new libDI / DVDx V2. Saving improvements. Fixed issues
    8 KB (1,113 words) - 04:17, 10 April 2023
  • a faster startup of the of the loader. Compiled with the last version of libogc, this one contains a patch to use SDHC cards SDHC cards but has not been
    12 KB (1,846 words) - 14:43, 22 March 2023
  • at the bottom of the Game screen will open the HOME Menu. Library update: libogc 1.8.12. libfat 1.0.14. Mini-XML 2.10. fmt 3.0.0. GRRMOD (997013aafbe9ee
    4 KB (595 words) - 04:39, 10 March 2023
  • seconds. Improve stability. Use libfat 1.0.7 as disk access engine. Use libogc 1.8.3 as Wii interface engine General: Make source code compliant with r21
    12 KB (1,611 words) - 13:50, 11 March 2023
  • jump back there so that you can load another binary without reboot. the libogc exception handler also jumps to this address (when pressing Z on a GameCube
    6 KB (959 words) - 10:36, 28 January 2024
  • save game feature. Possible to mark 'uncertain' cells. Thanks to wiidev, libogc/libfat, pngu/libpng, freetype2, homebrew channel, ssudg. Google Code - https://code
    2 KB (169 words) - 02:05, 4 March 2023
  • images/sounds from your simon game. Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Simon
    1 KB (150 words) - 01:01, 27 February 2023
  • for the Wii game console. Port of Colem. SDHC support (build with latest libogc and libfat). Copy the application folder in the apps directory of the SD
    1 KB (142 words) - 15:05, 19 March 2023
  • save changes, B to return to editing) Thanks to Team Twiizers, devkitPro, libogc, libfat, GRRLib, #wiidev. WiiBrew - https://wiibrew.org/wiki/TxtEd
    2 KB (174 words) - 09:24, 25 February 2023
  • libfat and libogc to SVN version (the one from previous Pimp was 1.8.3 because of a bug introduced in libogc 1.8.4). This bring the fixes by libogc like a
    33 KB (5,999 words) - 07:46, 22 February 2023
  • icon creators. NuGaSa is written in C using devkitPPC (CVS 20080618) and libogc with libfat and FreeType. WiiBrew - https://wiibrew.org/wiki/NuGaSa
    1 KB (118 words) - 11:00, 25 February 2023
  • Linux-based distribution that runs the PowerPC Linux version of SRB2 and a libogc-based distribution. Wii Linux-based: Current version: 2.0.0 RC4 r6112 (November
    4 KB (539 words) - 10:32, 28 January 2024
  • Note: GCMM is a more recent alternative. Due to an issue with DSP & libogc; libogc is unable to unlock the official memory cards in Wii mode. because of
    3 KB (363 words) - 10:34, 28 January 2024
  • be found here. GCBooter is based on Bushing's code. Thanks to shagkur for libOGC. WiiBrew - https://wiibrew.org/wiki/GCBooter GitHub (thoughton) - https://github
    1 KB (123 words) - 11:04, 25 February 2023
  • Manager app on Wii (GameCheater803) Kudos & Thanks: Team Twiizers/devkitPRO - libogc. svpe - usbstorage driver. Waninkoko - WAD Manager v1.3. All my betatesters
    2 KB (270 words) - 11:06, 25 February 2023
  • (eke-eke) Added SDCARD subdirectory browsing & LFN support. DVD automount using libogc "DVD_Mount" function. Use ASM GU functions used intead of 'C' ones for rendering
    6 KB (896 words) - 16:43, 18 March 2023
  • seconds loop to wait slow HDD. Changed video init fonction to work with last libogc. Synchronized to Issue 168 fix. R125 Added Controllers Mapping (from WiiXplorer)
    19 KB (2,757 words) - 10:33, 28 January 2024
  • Plus/Minus = Pause They Do Not Die 2 v0.7 (Cid2Mizard) v0.9 2013/04/02 Updated LibOGC for the first time in a long time. So the game is now compatible with new
    2 KB (171 words) - 10:35, 28 January 2024
  • on, and Up/Down/A. Greetings: Shagkur (thanks for the marvelous devkitpro/libogc). Softdev (nice renderer approach). Dhewg (thx for you C advises). Leonard/oxg
    1 KB (160 words) - 13:31, 25 February 2023
  • Master System, Game Gear and Sega/Mega CD on Gamecube and Wii, through libogc & devkitPPC. The source code, originally based on Genesis Plus 1.2.a by
    27 KB (4,073 words) - 01:50, 18 May 2024
  • helping me get started. Thanks to everyone responsible for DevkitPro and Libogc. Thanks to the folks at #wiidev. Thanks to the madness at #wiidevot. Thanks
    1 KB (144 words) - 10:36, 5 March 2023
  • com/2007/03/playing-cards.html]. Matching Cards was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Matching_Cards
    2 KB (160 words) - 11:20, 9 March 2023
  • devkitppc/libogc and the coorperation. svpe, for fixing the libfat feof/thread bugs on the last minute. para, for making wiiuse available in libogc. Official
    5 KB (729 words) - 02:56, 7 April 2024
  • ported to libogc by Sven Peter (svpe) & wintermute. wiiuse library by Michael Laforest (para), ported to libogc by shagkur. libDI by Erant. libOGC by winterMute
    18 KB (2,736 words) - 04:18, 19 March 2023
  • translation. GRRLib (my first game using this lib!) and NoNameNo's suggestions. LibOGC/devkitPro/asndlib. Author's website - https://scognito.wordpress.com// Drunkencoders
    2 KB (166 words) - 04:21, 6 March 2023
  • Version 0.1b - Sudoku Puzzle generator currently uses ssudg. Libraries used: libogc/libfat pngu/libpng freetype2 Photoshop was used to create the tiles graphics
    2 KB (220 words) - 05:01, 4 March 2023
  • Magnavox and Philips brands in North America. SDHC support (build with latest libogc and libfat). Copy the application folder (o2em) in the "apps" directory
    1 KB (167 words) - 04:38, 19 March 2023
  • loaded from nand). Compiled with newer libogc(see libogc.txt). Return to loader on exit only works for HBC now(libogc issue). added support for renamed ehci
    38 KB (6,113 words) - 00:42, 24 March 2023
  • will last longer). Updated UI PNG images. Compiled with latest devkitPPC/libogc. Updated Forwarder Channel (1.3). nes9x TX 1.0.7 2021/04/22 Changed Filtering
    9 KB (1,379 words) - 10:32, 28 January 2024
  • game. Thank you Sdutz. And Everybody in the homebrew scene. Libraries used: libogc/libfat. pngu/libpng. quakewii (I understand how to set the lightmap). LibWiiGui
    2 KB (233 words) - 11:35, 4 March 2023
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