- that little program so you don't need to install the entire devkitPPC. Note: Old devkitPPC releases actually had broken .elf support and applications should4 KB (559 words) - 10:33, 28 January 2024
- Some performance tuning. General: Correct include files. Build game with devkitPPC r21 compiler. Version 0.97 2010/09/13 GUI: Update menu screen information12 KB (1,611 words) - 13:50, 11 March 2023
- libogc 1.7.1 and devkitPPC r16 compiler. Version 0.93 2008/12/02 Added google analytic http request. Build game with libogc 1.6.0 and devkitPPC r15 compiler7 KB (984 words) - 05:34, 12 March 2023
- performance. Added intro screen 4 (WarQuest game info). General: Build game with devkitPPC r21 compiler. Version 0.97 2010/09/13 GUI: Update menu screen information10 KB (1,556 words) - 04:58, 5 March 2023
- (libseeprom). Fixed active-mode transfers. (thanks closms) Built with devkitPPC release 19, libogc r3938, libfat r3938. 20091221 0.0.20 Make release ZIP7 KB (1,026 words) - 07:55, 25 February 2023
- (automatic documentation generation tool) config file. Build game with devkitPPC r21 compiler. Version 0.94 2009/11/19 Maintenance release. Added functionality7 KB (973 words) - 08:12, 4 August 2023
- patches to get the thing compiled. The latest release was compiled against devkitPPC r27. Wiimote: Home - Emulator menu Minus - Insert coin Plus - Start (not4 KB (647 words) - 10:32, 28 January 2024
- of newer versions by Burnt Lasagna.. Compiled with devkitPPC r26. Note: If compiled with devkitPPC r27 some games, like Final Fantasy III and Chrono Trigger30 KB (4,586 words) - 06:56, 12 May 2024
- beta2 2009/11/07 Recompile by devkitPPC-r19 (sources are not changed, beta1 dont't work well because of bugs of devkitPPC-r18). ver. 0.6.3 beta1 2009/10/184 KB (488 words) - 10:36, 28 January 2024
- homebrew. It is being built with DeSmuME 0.95 and the latest available devkitPPC and libogc releases. Extract the .zip to the root of your SD Card or USB2 KB (242 words) - 10:35, 28 January 2024
- with latest devkitPPC/libogc. Added Swedish translation (IsakTheHacker). Updated translations. 3.5.3 2023/07/31 Compiled with latest devkitPPC/libogc. Switch27 KB (4,183 words) - 06:55, 12 May 2024
- optimization. Fix a regression with dynarec. Compiling against latest DevkitPPC (29-1). Very minor GUI bug fixes. Add basic Wii U Gamepad support. Beta8 KB (1,113 words) - 04:17, 10 April 2023
- Updated all language files. Updated UI PNG images. Compiled with latest devkitPPC and libfat with UStealth Mod (thanks SaulFabre. nes9x TX 1.0.9c 2022/05/209 KB (1,379 words) - 10:32, 28 January 2024
- Updated to latest libogc and devkitPPC. 1.6 2011/07/06 Updated to latest DOSBox SVN. Updated to latest libogc and devkitPPC. 1.5 2010/12/14 Updated to latest5 KB (796 words) - 14:49, 21 March 2023
- General UI bugfixes and memory leaks addressed. Beta 2.1 Compiled with devkitPPC r21 / libOGC SVN. Compiled with new libDI / DVDx V2. Saving improvements:11 KB (1,483 words) - 10:47, 29 January 2024
- 2018/06/29 Recompiled with devkitPPC r31. Standard Wii Makefile. Use libvorbis library from source. Link with libogg from devkitPPC. Some cleanups. 0.2 2012/03/283 KB (318 words) - 15:09, 8 March 2023
- Add Datel disc dumping support. Fix build issues/warnings with latest devKitPPC. Disable DAT downloading from GameCube (no DNS support). Fix message prompts5 KB (775 words) - 05:03, 3 February 2024
- Nintendo DS, GP2X and Nintendo Switch. devkitPro currently provide 3 toolchains, devkitARM, devkitPPC and devkitA64 along with a number of support libraries2 KB (157 words) - 04:26, 6 May 2024
- Updated all language files. Updated UI PNG images. Compiled with latest devkitPPC and libfat with UStealth Mod (thanks SaulFabre). CEUX TX 1.1.3 2022/05/1711 KB (1,646 words) - 10:32, 28 January 2024
- by id Software, modified to run on the Nintendo Wii, using the popular devkitPPC toolchain for homebrew development. The provided launcher will start the8 KB (1,237 words) - 10:34, 28 January 2024
- enhance the user's experience. Acknowledgements: devkitPro devkitARM and libctru devkitPPC and wut devkitA64 and libnx Various portlibs for the consoles7 KB (963 words) - 04:24, 6 May 2024
- Initially ported and developped on Gamecube/Wii consoles through libogc/devkitPPC, this emulator is now available on many other platforms through various2 KB (141 words) - 00:42, 14 August 2023
- compatible with some ROMs from the newer 0.139u1 release. Compiled with devkitPPC r26 / libOGC 1.8.16 / some updated portlibs, this arcade emulator now can5 KB (464 words) - 11:01, 29 January 2024
- System, Game Gear and Sega/Mega CD on Gamecube and Wii, through libogc & devkitPPC. The source code, originally based on Genesis Plus 1.2.a by Charles MacDonald27 KB (4,058 words) - 10:35, 28 January 2024
- main application devkitPPC is required as well as some additionally libraries. If not yet done export the path of devkitPPC and devkitPro to the evironment3 KB (443 words) - 10:23, 20 October 2021
- 03 (Cid2Mizard) V1.04 2016/07/12 (by Patrick Briot) Rebuilt with latest devkitPPC and libogc. Modify roms folder as a sub folder of pacman's application4 KB (509 words) - 14:35, 17 March 2023
- with latest devkitPPC/libogc Added Swedish translation (IsakTheHacker) Updated translations 2.4.7 2023/07/31 Compiled with latest devkitPPC/libogc. Switch31 KB (4,921 words) - 08:52, 31 March 2024
- Used images/sounds from your simon game. Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Simon1 KB (150 words) - 01:01, 27 February 2023
- buildtools project template. Requires devkitARM to build for 3DS, and devkitPPC to build for Wii U. GitHub - https://github.com/Steveice10/BuildTemplate691 bytes (22 words) - 04:28, 6 May 2024
- homebrew developers and HBC icon creators. NuGaSa is written in C using devkitPPC (CVS 20080618) and libogc with libfat and FreeType. WiiBrew - https://wiibrew1 KB (118 words) - 11:00, 25 February 2023
- window to allow more space. Raised timeout for homebrew list. Compiled with devkitPPC 21, libogc SVN and libfat SVN. v0.3.8 2010/02/21 Speed improvement when15 KB (2,463 words) - 10:34, 28 January 2024
- (maybe better sound). ver. 0.83 beta5 2011/08/14 Recompile with recent devkitPPC and libogc. More stable mount for ISO58 usb2 fast access. ver. 0.83 beta45 KB (693 words) - 10:36, 28 January 2024
- intro screen. Core: Some performance tuning. General: Build game with devkitPPC r21 compiler. Special thanks to my family for their support during the2 KB (229 words) - 13:40, 11 March 2023
- SFX. Tools: GRRLIB. Moment of Inspiration 3d modeling tool. http-parser. DevkitPPC. Inspiration & Thanx Testers: Mr. Reaper, alexander1970. Author's website3 KB (289 words) - 14:28, 26 February 2023
- function and 2 lookup tables from SysMenuInfo.c in SysCheck HD. Compiled with DevKitPPC. Author's website - https://www.vts-tech.org/homebrew/ GBAtemp - https://gbatemp2 KB (140 words) - 10:33, 28 January 2024
- issue. Other small fixes. Version 5.1 (Binary) Rebuild against the latest devkitPPC (r24), libogc (1.8.7) and SDL (restores keyboard support). Version 5 Fix12 KB (1,841 words) - 08:19, 10 March 2024
- functions. Currently gcmm uses: DevkitPPC as installed by devkitPro Updater 3.0.3 as of November 19th 2021: https://github.com/devkitPro/installer/releases libOGC220 KB (3,258 words) - 01:52, 31 March 2023
- com/2007/03/playing-cards.html]. Matching Cards was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Matching_Cards2 KB (160 words) - 11:20, 9 March 2023
- For compiling the ARM IOS code, devkitARM (arm-elf or arm-eabi) is needed. For compiling the PPC Wii code, devkitPPC and libOGC are needed. This package3 KB (354 words) - 07:06, 27 March 2023
- minor fixes and changes. Unofficial r2858 beta24 2012/05/25 Compile with devkitPPC r25 and recent libogc (support new remote plus). Based on the original14 KB (2,062 words) - 15:29, 19 March 2023
- against latest resources (devkitPPC r26 and libogc 1.8.11.1). Minor Audio Rewrite: "Glitchy" Audio introduced due to latest devkitppc/libogc incompatibility9 KB (1,364 words) - 16:44, 18 March 2023
- 0.2 2011/07/11 Initial port (Jacobeian). Thanks to Jacobeian, Softdev, DevkitPPC/libogc dreamteam, and L. GitHub - https://github.com/Wiimpathy/Neocd-Wii4 KB (477 words) - 15:59, 19 March 2023
- 2009/12/26 Fixed loading issue that occured with some folders. Compiled with DevKitPPC r19, libogc 1.8.1 and libfat 1.0.6. v0.1 2009/12/13 Initial release. Author's2 KB (309 words) - 09:54, 19 January 2024
- voodoo - sepp256. menu loop animation - drmr. This port is powered by devkitPPC and libogc (http://www.devkitpro.org/). Thanks go out to the HBC beta team4 KB (470 words) - 07:54, 25 February 2023
- VR+BR option to reset it back to 5000. Binary package compiled with latest DevkitPPC version at the time. Numerous source optimizations. v0.4.1 (Lol typo) 2020/06/103 KB (400 words) - 10:32, 28 January 2024
- Beta 2.1 Mod 2 (matguitarist) support for USB 2.0. Beta 2.1 Compiled with devkitPPC r21 / libOGC SVN. Compiled with new libDI / DVDx V2. Saving improvements:15 KB (2,147 words) - 12:26, 29 January 2024
- copy the apps folder to root of the SD card. v2.5.0 Can be compiled with devkitPPC r41. Reports can be saved to USB storage. The console ID is masked when2 KB (156 words) - 11:38, 29 January 2024
- Fixed Theme Downloader to list the themes. Removed compile warnings for devkitPPC R23. R106 Added an automatic resource list generation script which is executed19 KB (2,757 words) - 10:33, 28 January 2024
- amazing json parser which even runs on low end arm devices. Libctru & devkitppc. #3dsdev for all the help. Testers - AlbertoSONIC, profi200 and ichfly/ichichfly2 KB (199 words) - 04:20, 6 May 2024
- following libraries (Thanks to the authors goes without saying): devkitPro (libogc/devkitppc/libfat/wiiuse). libwiisprite. libpng. Mini-XML. Google Code -4 KB (524 words) - 09:48, 1 March 2023