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pFBN
General
AuthorCpasjuste
TypeArcade
Version7.1
LicenseGPL-3.0
Last Updated2025/12/30
Links
Download
Website
Source
Support Author

pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of FinalBurn Neo emulator.

Features

  • Have a basic but user friendly user interface.
  • Use a recent rendering interface for speed and effect support.
  • Cross-platform and code portability.
  • Easy updates of fbneo core (no modifications to the original sources).
  • Use arm asm m68k (cyclone) core on arm devices.

User guide

  • Data is located at "ux0:/data/pfba"
  • Default rom path is "ux0:/data/pfba/roms/"
  • Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
  • Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"

pFBN current DATs files are located here.

pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):

NAME       SYSTEM    SYSTEM_ID     PATH
ARCADE = ( "Arcade", "0x12341234", "/pfbneo/arcade/" );
CHANNELF = ( "Channel F", "0x21000000", "/pfbneo/channelf/" );
COLECO = ( "ColecoVision", "0x1a000000", "/pfbneo/coleco/" );
FDS = ( "NES FDS", "0x1f000000", "/pfbneo/fds/" );
GAMEGEAR = ( "Sega Game Gear", "0x12000000", "/pfbneo/gamegear/" );
MEGADRIVE = ( "Sega Megadrive", "0x0c000000", "/pfbneo/megadrive/" );
MSX = ( "MSX", "0x1c000000", "/pfbneo/msx/" );
NES = ( "NES", "0x1e000000", "/pfbneo/nes/" );
NGP = ( "Neo Geo Pocket", "0x20000000", "/pfbneo/ngp/" );
PCE = ( "PC Engine", "0x17010000", "/pfbneo/pce/" );
SG1000 = ( "Sega SG-1000", "0x19000000", "/pfbneo/sg1000/" );
SGX = ( "PC Engine SGX", "0x17030000", "/pfbneo/sgx/" );
MASTERSYSTEM = ( "Sega Master System", "0x18000000", "/pfbneo/sms/" );
SPECTRUM = ( "ZX Spectrum", "0x1d000000", "/pfbneo/spectrum/" );
TG16 = ( "PC Engine TG16", "0x17020000", "/pfbneo/tg16/" );

Please note that, unlike other pEMU emulators, you need to use a specific system id (HARDWARE_XXX) for each system. The "Arcade" system id "0x12341234" is a special case, arcade roms found in this path will get their system/id from fbneo internal drivers database.

Controls

UI:

Start - General options, Default roms configuration

Select - Per rom configuration

In game:

Select+Start - Menu

Select+L - Saves states

Select+Sqaure - Service switch

Select+Triangle - 1P+2P switch

Select+Left/Right - Change shader

Select+Up/Down - Change scaling

Changelog

v7.1

v7.0

v6.7.1

  • common: cleanup media loading code
  • common: add unknown files even if it doesn't exist in gamelist.xml
  • common: change menus items position
  • common: fix games paths starting with ./
  • common: fix medias paths with recalbox gamelist.xml format
  • common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
  • common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
  • ui: better handling of auto screen resolution
  • ui: add font scaling option
  • ui: add aspect ratio option
  • ui: do not show extensions in rom list
  • skins: fix start and select buttons size
  • skins: fix option menu title position
  • skins: remove big skin (font scaling and aspect ratio options should be enough now)
  • skins: add config.cfg.override and config.cfg.override.43 support
  • skins: allow/fix skin override from data directory
  • pnes: bump nestopia to 1.52.0
  • pnes: fix data paths (nestopia saves, etc...)
  • pfbneo: bump fbneo to latest git revision
  • pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
  • pgen: fix vita audio crackling (fps drops)
  • psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
  • vita, 3ds, windows: fix compilation
  • vita: enable cps3 driver back (OPTION_LIGHT)
  • vita: fix app version in sfo creation
  • switch(pnes): invert A/B buttons by default
  • switch: force 720p resolution

v6.6

  • pfbn: support latest fbneo core (25f8e93).
  • pfbn: fix memory leak on stop.
  • pfbn: fix default dip switch values (fix red hearth, some megadrive games.
  • common: fix adding favorites in some cases.
  • common: revert roms paths to default if not available.
  • pnes/vita: should fix zip loading.
  • android: add android support (wip).

Full list of changes can be found here.

Credits

Thanks:

  • Xavier for the support.
  • ScHlAuChi for all the advices, testing, and hardware support.
  • fba/mame authors.
  • xerpi for vita2d.
  • frangarcj for vita2d shader support.
  • people behind the vitasdk.
  • WinterMute and fincs, for their continue work on the Nintendo Switch.
  • screencraper.fr.

External links

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