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Revision as of 04:16, 8 May 2026 by HydeWing (talk | contribs) (yyy)
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OpenJazz
General
AuthorAlisterT
TypePlatform
Version20260301
LicenseGPL-2.0
Last Updated2026/03/01
Links
Download
Website
Source

Port of OpenJazz to the Nintendo Switch with SDL2 Support.

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit games. Jazz Jackrabbit is a PC platform game produced by Epic Games (then Epic MegaGames) first released in 1994.

Screenshots

openjazznx2.png

openjazznx3.png

Changelog

v.20260301

  • This is a small bugfix release:
    • Fixes a bug in tilemask loading, which broke some levels, since some tiles were not passable (e.g. in Medivo)
    • Fixes a bug in palette handling when using SDL3 and no scaling, leading to wrong colors
  • New features:
    • Most menu screens have now centered output and are better aligned on small displays (original resolution of Jazz is 320x199)
    • The HUD can now be changed to be like in FPS games (e.g. DOOM1, quake...)
    • Jazz' and enemy health is now affected by the difficulty level, which means the game got a lot harder on higher difficulty now

v.20260218

  • This release fixes some long-standing graphics bugs and improves the user experience a bit:
    • SDL3 is now supported (though SDL2 is still the default)
    • Scaling options are now available again
    • Network support has been fixed for Windows builds and temporarily disabled for Wii builds
    • Movie playback should not show graphical artifacts anymore
  • Misc changes:
    • Some bugfixes in loading code (levels, fonts, etc.)
    • psmplug has some playback fixes for ARM platforms
    • The counters at level end are now calculated like in the original instead of counting the real number of enemies/items
    • The logic when to play a cutscene or bonus level has been changed
  • New ports:
    • Nintendo Switch
    • Android (currently only bare-bone, no configuration, needs external gamepad)
    • Mac Source Ports (Apple)

v.20240919

  • The audio system has been refactored a bit and should now work again under Windows (#111)
  • On Windows ship needed libraries instead of a "fat" executable, do not compress with UPX (#106)
  • Implement loading of savegames
  • Add WASM port for browsers: https://openjazz.github.io
  • minor cleanups and bug fixes

v.20231028

  • SDL2 support.
  • Bugfixes and small improvements.
  • No external dependencies besides SDL.
  • CLI arguments, Logger.
  • XDG directory support under Linux, *BSD and other Unices.
  • Completely rewritten build system.

External links

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