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Revision as of 04:46, 9 April 2026 by HydeWing (talk | contribs)
Animal Crossing Vita
General
Authorbren
TypeSimulation
Version0.1.0a
LicenseMixed
Last Updated2026/04/02
Links
Download
Website
Source

ACGC Vita Port is an unofficial PS Vita port of Animal Crossing (GameCube) built on top of the ac-decomp decompilation project by the ACreTeam.

An existing copy of the game is required to use the port.

Installation

Install the VPK.

Put your Animal Crossing (USA).iso at ux0:data/AnimalCrossing/rom/.

Launch from LiveArea.

User guide

Project status:

  • Game boots and is playable. Ocean or weather scenes may drop frames (GPU bottleneck).
  • Train interior has gaps at the edges in widescreen since the model was for 4:3.
  • HD texture packs work but have some alpha/bounds issues.

Settings:

  • ux0:data/AnimalCrossing/settings.ini is created on first launch.
    • render_scale - 100 (native 960x544), 75, or 50 for better framerate
    • aspect_mode - 0 for widescreen, 1 for 4:3 with pillarbox bars or banner
    • texture_pack - VTC pack name (without .vtc), leave blank for default textures

Media

Animal Crossing (GCN) Retrospective | TreyTheWilliam (TreyTheWilliam)

Changelog

v0.1.0a

  • First Release.

Credits

  • Brendonm17 — PS Vita port author
  • flyngmt — Original ACGC PC Port
  • ACreTeamac-decomp decompilation project, which is the foundation the port is built upon

External links

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