Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 17:07, 26 January 2026 by AzizBgBoss (talk | contribs) (Created page with "{{Infobox DS Homebrews |title=Derailed! |image=Banner.png |description=A game inspired by Unrailed! for the DS by AzizBgBoss, about keeping a train running. |author=AzizBgBoss |lastupdated=25/01/2026 |type=Game |version=1.0 |license=https://github.com/AzizBgBoss/derailed/blob/main/LICENSE |language=English |download=https://github.com/AzizBgBoss/derailed/releases/ |downloadraw=https://github.com/AzizBgBoss/derailed/releases/download/1.0/derailed.nds |website=https://gith...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Derailed!
General
AuthorAzizBgBoss
TypeGame
Version1.0
Licensehttps://github.com/AzizBgBoss/derailed/blob/main/LICENSE
LanguageEnglish
Last Updated25/01/2026
Links
Download
Website
Source
Support Author

![Derailed Logo](media/banner.png)
[![Downloads](https://img.shields.io/github/downloads/AzizBgBoss/derailed/total.svg?label=Download)](https://github.com/AzizBgBoss/derailed/releases)

  1. Derailed!

A game inspired by Unrailed! for the DS by AzizBgBoss, about keeping a train running.

I bought the Unrailed! game for my switch some years ago, and got obsessed with the game. And after I learned a lot about programming on the DS when making [TerrariaDS](https://github.com/AzizBgBoss/TerrariaDS), I decided to make a DS version of it, because I love the DS too lol.

I'm very open to contributions and suggestions, so if you want to help, feel free to open a pull request or an issue.

You can join my [Discord server](https://discord.gg/zfMwPhvDc4) for more updates and discussions.

      1. Disclaimer

This project is not affiliated with Unrailed! or Indoor Astronaut. It is a fan-made project and is not intended for commercial use. All of the assets used in this project are made by me apart from the music and title font.

      1. Notes:

- The local multiplayer mode is unpolished, but I'm working to fix it. - I'm thinking about porting the game to many other consoles and add an Online Multiplayer mode with cross-play (apart from the GBA, yeah there will be no online multiplayer). - I finally added a tutorial for the game. It's not very good yet, but I'm working to make it better. I did it since many people had problems learning how to play [TerrariaDS](https://github.com/AzizBgBoss/TerrariaDS).

    1. Gameplay:

Check tutorial on main menu. - D-Pad: Move - A: Pick up item / Put item - L: Command Bobot to bring the axe. - R: Command Bobot to bring the pickaxe. - Y: Command Bobot to bring the nearest wood. - X: Command Bobot to bring the nearest iron. - Start: Main menu - Select: Debug mode

    1. Changelog and Features

I don't really expect really big changes as the core mechanics of the game are already done, but I'll still try to add some features in the future.

      1. Version 1.0 ([![Download](https://img.shields.io/github/downloads/AzizBgBoss/derailed/1.0/total.svg?label=Download)](https://github.com/AzizBgBoss/derailed/releases/tag/1.0)):

Initial commit with basic project structure.

- Local multiplayer. ***(done but buggy)*** - Added Bobot, your (optional) assistant robot. ***(done)***

      1. Version 1.1 (Soon):

- Added a pause menu. - Better looking UI. - Fix the multiplayer bugs.

    1. Planned Features for the future:

- Online multiplayer with hostable servers. - Better graphics. - More music.

    1. Credits:

- AzizBgBoss for making the game. - AntonioND for making the BlocksDS toolchain. - Anadune & Floppy for the music.

Advertising: