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Revision as of 02:57, 7 November 2025 by HydeWing (talk | contribs)
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UNTITLED50 Vita
General
AuthorRocroverss
TypeAdventure
Version1.0
LicenseN/A
Last Updated2025/10/25
Links
Download
Website
Source

Untitled 50 is a prototype Engine-less game made entirely in SDL and ImGui, developed by DavideScarano and ported to the PS Vita by Rocroverss (based on the Android version).

Installation

Instructions:

  • Install Kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk from Releases.
  • Obtain your copy of 'Untitled50' legally for Android in form of an .apk file.
  • Open the apk with your zip explorer and extract the files libmain.so from the lib/armeabi-v7a folder to ux0:data/UNTITLED50.
  • Put the assets folder (the one that contains maps, music, shader... not the parent) inside ux0:data/UNTITLED50.

Final result:

└── UNTITLED50/
  ├── assets/
  ├── libmain.so
  └── libc++_shared.so

Screenshots

UNTITLED50Vita-01.png

UNTITLED50Vita-02.png

UNTITLED50Vita-03.png

UNTITLED50Vita-04.png

Known issues

Controls stop working outside rooms.

Changelog

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • Northfear for the SDL2 fork with vitaGL as backend.
  • Rinnegatamante for the tutorial and help during the development of this port.

External links

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