Rocky Castle Vita
From GameBrew
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| Rocky Castle Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Other Games |
| Version | 1.1 |
| License | N/A |
| Last Updated | 2025/08/15 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
This is a wrapper/port of Rocky Castle, also known as Blocky Castle, for the PS Vita.
Installation
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Android game files (this loader has been tested with v.1.16.15 of the game)
Instructions:
- Install Kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of Rocky Castle legally for Android in form of an
.apk. - Open the apk with your zip explorer and extract the file
libgame.sofrom thelib/armeabi-v7afolder toux0:data/rocky. - Extract the content of the folder
assetsinux0:data/rocky.
Notes: The game plays in portrait mode and has physical buttons support in the form of the dpad arrows.
Media
Rocky Castle Android Gameplay 1080p #shorts #2021 (holyonetr)
Screenshots
Changelog
v1.1
- Move to sceLibc for I/O operations: faster loading times.
- Suppress cloud implementation: faster loading times.
- Make so that cached memory is not used for storing framebuffers and textures: greatly improves framerate.
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.