Process One PSP
From GameBrew
More actions
| process_one | |
|---|---|
| General | |
| Author | umxprime |
| Type | Demos |
| Version | 2008 |
| License | Mixed |
| Last Updated | 2008/03/31 |
| Links | |
| Download | |
| Website | |
A homebrew game/visual demo where you can create and direct the flows.
Installation
Unpack the zip file to your Memory Stick.
Controls
Analog - Move the square to draw the flow
D-Pad - Generate an upward/downwaed/left/right oriented flow
Triangle - Show pixels in a non persistent mode
Square - The square doesn't draw
Circle - The flow leads the particles toward the square
Cross - The flow leads the particles away from the square
L - Generate another flow
R - Show the flow
Select - Change colors of process_one (5 themes available)
Home - Quit
Screenshots
Compatibility
Tested with:
3.52M33-4
3.80M33-5
Changelog
2008/03/31
- Initial release.
Credits
Made with:
- Days, Nights and a PSP
- C
- PSPSDK
- triEngine, mainly triGraphics, a pspgu wrapper developped by Tomaz, InsertWittyName, and Raphael
- int mcrowne_isqrt(), a fast integer based sqrt function written by Mark Crowne
- int i_atan2(), a fast integer based atan2 function written by Simon Hosie
Greets: PSPGEN, DEVSGEN, GENEVOIS FROM REALTECH-VR, SEB, ORU, BRUNO, UKKO_ONE, KADDD, ASDW
External links
- Author's website - http://umxprime.com/
- QuickJump - http://forums.qj.net/psp-development-forum/137994-process_one.html