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Revision as of 03:35, 29 November 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=Flyer |image=flyerpsp.png |description=Top-down space shooter. |author=vladgalay |lastupdated=2012/02/01 |type=Shooter |format= |version=Mars Demo PR1, Beta R10 PR1, Version 1.42 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/flyerpsp.7z |website=https://wololo.net/talk/viewtopic.php?f=2&t=9660 |source=https://dlhb.gamebrew.org/psphomebrew/flyerpsp.7z }} Flyer is a top-down space shooter. For now there is only one test level...")
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Flyer
General
Authorvladgalay
TypeShooter
VersionMars Demo PR1, Beta R10 PR1, Version 1.42
LicenseMixed
Last Updated2012/02/01
Links
Download
Website
Source

Flyer is a top-down space shooter. For now there is only one test level.

User guide

Your goal is to complete level, using your space ship.

Controls

Analog - Move the ship

Cross - Fire primary weapon

Circle - Fire secondary weapon

Triangle - Drop an inventory item

Square - Open/close auto-map

Select - Choose an inventory item

L/R - Rotate the ship

L+R - Activate thrust

Start - Pause/Resume the game

Screenshots

flyerpsp2.png

flyerpsp3.png

flyerpsp4.png

Changelog

Version 1.42, PR 1, Beta 10, Build 61

  • Improved bullet system functionality.
  • Added a camera system.
  • Camera shakes during thrust and when hit by a laser.
  • Added sound effects for thrust activation and deactivation.
  • Camera now follows the ship's rotation.
  • Code has been optimized and made more readable.
  • Loading progress bar for levels is now displayed.
  • Time-limited thrust functionality.
  • Added ship speedometer (displayed in green at the center bottom of the HUD).
  • Enemy bots can now rotate and fire at any angle.
  • Players can push bots using their ship.
  • Bots now detect and react to collisions with walls.

Version 1.41, Beta 9, Build 49

  • Functional "About Game" and "Exit" menu options.
  • Option to return to the main menu.
  • Complete Russian localization.
  • Updated controls.
  • New font.
  • Basic settings menu.
  • Secondary weapon icon display.
  • Improved level script.
  • Enhanced game process efficiency.
  • Significant resource and game size optimization.

Version 1.32, Beta 7, Build 36

  • Redesigned main menu.
  • Ship boost feature implemented.
  • End-of-level summary screen.
  • Smooth transition to the pause menu.
  • Slight improvements to the first level.

Version 1.30, Beta 5, Build 31

  • New main menu design.
  • Mission briefings before tasks.
  • Level loading indicator.
  • 360-degree ship rotation.
  • Texture map for the first training level.

Version 1.10, Beta 1, Build 26

  • Shooting bots introduced.
  • Pause menu added.
  • Task list functionality implemented.

Version 1.03, Alpha 4, Build 23

  • Object system implemented.
  • Introduced interactive bots.
  • Added a scoring system.
  • Collision detection system partially implemented.
  • Fixed infinite rocket bug.
  • Message display system added.
  • Bots now explode into fragments upon destruction.

Version 1.02, Alpha 3, Build 16

  • Redesigned EBOOT.PBP visuals.
  • New HUD design.
  • Loading indicator added.
  • Two new primary weapons introduced.
  • Added ship acceleration trails.
  • Joystick controls for ship movement.
  • Ship rotation in four directions.
  • Multi-Bullet firing capability.
  • New menu background.
  • Automatic firing while holding the left trigger.
  • Independent bullet trajectory unaffected by ship movement.

Version 1.01, Alpha 2, Build 5

  • Added:
    • Added CHANGES.txt.
    • Implemented level boundaries.
    • Introduced sound effects for hitting robots with energy weapons.
  • Fixed:
    • Resolved a bug with non-existent menu items.
    • Fixed malfunctioning menu options.

Version 1.00, Alpha 1

  • Initial release.

External links

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