Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
The main server is currently down. We are running on a backup server, so editing and search functionality are temporarily disabled. Please check back in a few hours.
Revision as of 08:52, 24 October 2024 by HydeWing (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Halo - Genocide
General
AuthorZion
TypeShooter
Version1.2
LicenseMixed
Last Updated2007/07/10
Links
Download
Website
Source

Halo: Genocide is a 2D side scrolling shooting homebrew game made by Zion.

It is a 2D version of the Halo: Evolved but is set as a prequel to it.

Features

  • 3 weapons (Pistol, Machine Gun & Sniper Rife, Individual Weapon Power & Ammo.
  • Health Bar, Lives Bar & Ammo Counter - All fully functional.
  • 3 different types of enemies: Guant, Eite & Jackal (up to 3 enemies on screen at a time, good AI).
  • Menu and intro - Both fully functional & with selectable options.
  • 4 levels.
  • Scrolling.
  • Story that updates you prior to the game and after each level.
  • Smooth animation and weapon selection.
  • Text Pop-Up upon being over a weapon (asking you to pick it up).
  • Impressive HUD (Heads Up Display) that keeps you updated with things.

Controls

Left/Right - Move left/right

Down - Crouch

R - Fire/Attack

Cross - Change weapon

Circle - Pickup weapon

Screenshots

halogenocidepsp2.png

halogenocidepsp3.png

halogenocidepsp4.png

halogenocidepsp5.png

Changelog

v1.2

Bugs Fixed:

  • Health Getting Drained Excessively at random bug is fixed.
  • Scrolling Bug that mainly happened when moving from left to right, is fixed.
  • Weapon Selection bug is now gone, would sometimes prevent the "Sniper Rifle" being selected.
  • Invincible enemy bug is now gone.
  • Weapon Ammo bug now gone, would make your ammo reset to zero if you had over 499 bullets.
  • Enemy "Overlapping" bug is now gone, enemy's never go "Over" each other now.
  • Level Completion bug while doing nothing but stand in the same spot bug is now gone.
  • Enemy's killing you during level change is now gone.
  • Enemy's retaining the same position at the end of the old level and the beginning of the next one, bug is gone.
  • Occasional "Image Load" error when reaching a certain level after a certain number of retry's bug is gone.
  • Master Chief being hit noise happening when he wasn't under attack bug is fixed.

New Features:

  • You must reach the "Pelican" ship to finish a level - No more camping.
  • "Pelican" ship transports you to the next level.
  • You now start with all 3 guns, but with limited ammo for each.
  • Gun collection now gives you more bullets than in the previous version.
  • Each enemy is stronger than the next, the elite being the strongest and grunt being weakest.
  • Bullet shooting is now in for both player and enemy (you can now see the bullets), thanks to Charlie at www.evilmana.com for the shooting snippet, needed a lot of modifying to suit though (done by me Tongue).
  • Ending scene is now in.
  • Ability to return to menu on completion of game (may be buggy, shouldn't be!.
  • 3 Continues upon loosing all your life's, after that press start to return to the games menu and try again.
  • All cut-scenes bar the initial one and end one have been taken out, I didn't like the feature.
  • More Level detail added, dead soldiers, crates etc.
  • Improved AI.
  • New Protective Shield image. Made by Buddy4point0.

v1.1

  • Ability to continue the game upon death, you now have 2 continues.
  • Ability to return to the games menu upon having no continues and being dead
  • There may be one or two minor bugs (I assure you this game is relatively bug free Wink) but none of them ruin or hinder the gameplay as a result.
  • Note:
    • The Crosshair has to be on/almost on the enemy to result in a hit.
    • Crouching makes a round shield appear around you and makes you invulnerable to enemy fire.

External links

Advertising: