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Stone Constructor GB

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Revision as of 06:31, 11 September 2023 by HydeWing (talk | contribs) (Created page with "{{Infobox GB Homebrews |title=Stone Constructor |image=stoneconstructorgb.png |description=Try your hand at a game of Go. |author=labdoc |lastupdated=2020/10/17 |type=Board |version=Prototype |format=DMG |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/stoneconstructorgb.7z |website=https://labdoc.itch.io/stone-constructor |source= |donation= }} {{#seo: |title=GameBrew |title_mode=append |image=stoneconstructorgb.png |image_alt=Stone Constructor }} Stone Co...")
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Stone Constructor
Stoneconstructorgb.png
General
Authorlabdoc
TypeBoard
VersionPrototype
LicenseMixed
SystemDMG
Last Updated2020/10/17
Links
Download
Website

Stone Constructor is a Game Boy implementation of the ancient board game Go.

This is a playable prototype developed during GBJAM 8.

Features

  • A full size Go board on a Game Boy.
  • No rules are enforced; that's up to you and your opponent.
  • Placed and captured stones are used to guess the winner.

Installation

Play it using an emulator or on real hardware with a flashcart.

User guide

Try your hand at a game of Go with a friend on an actual Game Boy, or your favorite emulator.

Notes/Limitations:

  • 2 human players required (no AI).
  • No score estimation - stones on the board added up, plus the captured stones, and adjusted with the 'komi' value of 7.5 to guess the winner.
  • 'komi' is added to the white stone score as compensation for black placing the first stone.

Controls

A - Place stone

B - Remove stone

Start - Begin game, Finish game

Select - Capture stone

Screenshots

stoneconstructorgb.png stoneconstructorgb2.png

stoneconstructorgb3.png stoneconstructorgb4.png

Compatibility

Tested on:

  • Real hardware.
  • BGB emulator.

Changelog

October 2020

  • 1.1.1 Audio & stone placement cursor improvements.
  • 1.1.0 Full board use enabled plus stone rendering corrections.

September 2020

  • 1.0.1 Usability improvements.
  • 1.0.0 GBJAM 8 submission & initial public release.

Credits

This game was written in C with the GBDK library. 

The GrafX2, GBTD & GBMB graphics tools were also used.

External links

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