RussellNX Switch

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Revision as of 06:04, 8 April 2023 by HydeWing (talk | contribs) (Created page with "{{Infobox Switch Homebrews |title=KittyNXBuilder |image=russellnxswitch.png |description=A tool to build Nintendo Switch homebrew games using GameMaker Studio 2's runtime. (no sdk or module required lol) |author=nkrapivin |lastupdated=2022/09/24 |type=Developments |version=1.6.3 |license=Mixed |download=https://dlhb.gamebrew.org/switchhomebrews/russellnxswitch.7z |website=https://old.reddit.com/r/SwitchHacks/comments/eifcnx/russellnx_10_released/ |source=https://github.c...")
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KittyNXBuilder
File:Russellnxswitch.png
General
Authornkrapivin
TypeDevelopments
Version1.6.3
LicenseMixed
Last Updated2022/09/24
Links
Download
Website
Source

KittyNXBuilder is a software that allows you to create Nintendo Switch homebrew games using GameMaker Studio 2's runtime. If you are unfamiliar with switch_GMS 2 functions, you can refer to the KittyNXBuilder Wiki, which does not require an NDA or devkit.

Please refrain from requesting the prod.keys file and instead extract it from your own Switch using "Lockpick-RCM." Avoid using the regular "Lockpick" if possible.

Known Issues

  • .NET 6 runtimes different from 2022.8.1.53 are not supported, too tired to build ExeFSes for all of them, DM me if you want them.
  • Couldn't think of more tbh

Changelog

v.1.6.3

  • Autoupdater feature has been removed because it was poorly coded
  • Added support for the 2022.8.1.53 runtime (and potentially future .NET 6+ based runtimes)
  • The preselected flag is also now written into the preselected_user file, fixing a bug with GM
  • The build process is now stopped if GMAC exits with a non-zero error code
  • Actually updated the exe version now
  • The release is now packaged with 7-Zip just because of how freaking large it is
  • Removed old versions to free up space and bandwidth of my GitHub account, sorry if you needed them for some reason??

External links

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