DoubleDash Wii

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Revision as of 03:37, 28 January 2023 by HydeWing (talk | contribs) (HydeWing moved page Double Dash Wii to DoubleDash Wii)
Double Dash Wii
File:Doubledashwii.jpg
General
AuthorBlackWhiteEagle and Michal Benes
TypeArcade Games
Version1.23
LicenseMixed
Last Updated2011/10/13
Links
Download

DoubleDash is a clone of Boulder Dash that includes a map editor/converter for PC. The creator, Matze (alias BlackWhiteEagle), has rewritten and enhanced the game from its original version, which was released on the Wii about two years ago. Matze is not Michael B. and should be contacted for any questions about the game.

Features

  • Up to 4 Players can play this game.
  • Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
  • Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)

Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.

Media

How to play?

WII

  • Hold the Wiimote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY)
  • Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
  • A = Select (only Player one!)
  • Plus = Restart level (only Player one!)
  • Minus = Abort game and return to the Gamemenu (only Player one!)
  • Home = Go back to the HBC (only Player one!)

Player 1 only

  • PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2
  • HOME - PAUSE/BACK TO MENU/EXIT
  • A+B+1+2 restart level

PC

  • F9 previous level
  • F10 next level
  • F11 restart level

This release includes the following files:

WII

  • boot.dol
  • meta.xml
  • icon.png

and

PC

  • doubledash.exe
  • SDL.DLL
  • SDL_image.dll
  • SDL_mixer.dll
  • (Those DLL-Files come originally from www.libsdl.org)

The data is used by both versions!

Changelog

1.23

  • ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM
  • ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
  • removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
  • made some new maps for vs/coop/speedrace
  • made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!

1.22

  • (WII)levelrestart with first wiimote (A+B+1+2)
  • gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed
  • added menu arrows
  • added menu version number

1.21

  • fixed coop*mode: collecting a diamond will be added to each player

External links

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