- Update KEYINPUT in internal I/O memory (fixes #2235). SDL: Use SDL_JoystickRumble where available. Wii: Add adjustable gyroscope settings (closes #2245).17 KB (2,747 words) - 05:19, 14 January 2024
- libtransistor-examples v.2.1.1 · 2018/09/12 libnx-SDL2 v.2018 · 2018/07/30 Brew.js v.1.0 · 2018/07/02 SDL for Switch v.0.2 · 2018/03/02 Joycon API for java8 KB (1,778 words) - 13:57, 23 December 2023
- 2017/03/09 Simple SDL Snake Snake game for Wii U. Arcade Games 0.1 ulquiorra-dev 2020/03/24 Space Cadet Pinball Wii U Space Cadet Pinball for Wii U. Arcade Games4 KB (10 words) - 01:02, 25 May 2024
- Update KEYINPUT in internal I/O memory (fixes #2235). SDL: Use SDL_JoystickRumble where available. Wii: Add adjustable gyroscope settings (closes #2245).18 KB (2,831 words) - 04:30, 17 May 2024
- Denevolo (Wiiero Developer). Every VitaSDK contributor. SDL-vita contributors. rsn-8887 for additional SDL-vita help. HENkaku Discord community for the development3 KB (364 words) - 07:24, 30 January 2024
- buttons won't change the game speed anymore when used in the main menu. Wii and Wii U ports had the wrong title in the Homebrew Channel. Fixed game panel6 KB (817 words) - 11:57, 19 May 2023
- KEYINPUT in internal I/O memory (fixes mgba.io/i/2235). SDL: Use SDL_JoystickRumble where available. Wii: Add adjustable gyroscope settings (closes mgba.io/i/2245)19 KB (3,081 words) - 04:30, 17 May 2024
- Wii7800 (category Wii open source homebrew)improvements to the SDL. Team Twiizers ~ For enabling homebrew. GitHub - https://github.com/raz0red/wii7800 WiiBrew - https://wiibrew.org/wiki/Wii78009 KB (1,277 words) - 04:59, 10 April 2023
- uses code of the following Open-Source projects in an unmodified form: SDL SDL_Mixer libmodplug zlib Helping hands and greetings: Simon - Trailer. Andrew5 KB (632 words) - 06:32, 6 May 2024
- YAPE 4 U Wii U (category Wii U Open Source Homebrew)Tiramisu. The Wii U version was ported by brienj of XHP Creations from calmopyrin's SDL version. Full credit to calmopyrin for making the original SDL version3 KB (314 words) - 12:39, 21 May 2024
- readme file. Matthew Walkden - Ice Font. Third Party Credits: This use SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is5 KB (589 words) - 12:24, 8 May 2024
- file. Fruity-Y uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: http://www.libsdl.org http://www.libsdl.org/projects/SDL_mixer http://modplug-xmms5 KB (623 words) - 05:51, 6 May 2024
- free SFX. Hermes uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: http://www.libsdl.org http://www.libsdl.org/projects/SDL_mixer http://modplug-xmms5 KB (585 words) - 16:27, 31 May 2024
- "hot-swap". Automatic disc swap. Wii extra features. Up to 8 Players support. Wii Remote, Nunchuk & Classic controllers support. Wii Remote IR support & calibration27 KB (4,073 words) - 01:50, 18 May 2024
- Wii2600 (category Wii open source homebrew)then Wii controller 3 will represent the joystick (1 and 2 will represent paddles). If P1 is set to joystick and P2 is set to paddles then Wii controller10 KB (1,489 words) - 05:05, 10 April 2023
- on handhelds. Enabled VSync. [WII] Added analog input for Classic Controller. [Wii] Onscreen cursor now rotates with Wii Remote accelerometer. Fixes +8 KB (1,088 words) - 05:41, 21 April 2024
- Yabause Wii (category Wii Homebrews)Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. Note that the Wii port is in testable status, and won't14 KB (2,062 words) - 15:29, 19 March 2023
- Font. (Hipoonios) - Amiga OCS Longplays. Third party credits for SDL ports: SDL. SDL_Mixer. libmodplug. zlib. The "Scale2x" function used for antialias6 KB (646 words) - 23:26, 11 April 2023
- GlovePIE Wii (category Wii open source homebrew)0.30 security bug fixed. Autoconnect Wii Remotes with Microsoft Bluetooth stack. Autodetect bluetooth stack. Wii Motion Plus support. Gesture recognition16 KB (2,264 words) - 10:33, 28 January 2024
- WiiColEm (category Wii open source homebrew)different Wii controllers. You can use the "View as" menu item to toggle and view how the ColecoVision buttons are mapped to a particular Wii controller13 KB (1,844 words) - 04:59, 10 April 2023