Leaf Visual Novel System GBA
From GameBrew
More actions
| Leaf Visual Novel System | |
|---|---|
| File:Gbalvn2.png | |
| General | |
| Author | laqieer |
| Type | Game engine |
| Version | 1.0 |
| License | BSD-3-Clause |
| Last Updated | 2021/06/22 |
| Links | |
| Download | |
| Website | |
| Source | |
Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.
The game engine is based on sizuku_gba2.
Features
- Create your own games on GBA without coding. No programming skills are required.
- Story branching.
- Save & load at any point.
- Skip to the next branch point & return to the previous branch point freely.
- Environment configuration.
- Logging.
User guide
Messages, events and animations are written in Script Markup Language.
Message & Event - asset/script/ (sizuku_gba2's doc)
Animation - core/res/ and core/anime.c.
Screenshots
gbalvn3.png gbalvn4.png
gbalvn5.png gbalvn6.png
gbalvn7.png gbalvn8.png
Changelog
v1.0
- With demo: Summer.
Credit
Free assets:
- Background -????????.
- Character - ???????????.
- Music - ???.
External links
- GitHub - https://github.com/laqieer/gbalvns
Screenshots
Media
'"`UNIQ--youtube-00000000-QINU`"'