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Revision as of 05:28, 19 April 2026 by Hyatt (talk | contribs) (Created page with "{{Infobox Vita Homebrews |title=Ghostship Vita |image=GhostshipVita.png |description=Port of Ghostship for PSVita. |author=Rinnegatamante |lastupdated=2026/04/14 |type=Platform |version=1.1 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/GhostshipVita.7z |website=https://github.com/Rinnegatamante/Ghostship |source=https://github.com/Rinnegatamante/Ghostship |donation=https://www.patreon.com/Rinnegatamante }} {{#seo: |title=Vita Homebrew Games (Platform) -...")
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Ghostship Vita
General
AuthorRinnegatamante
TypePlatform
Version1.1
LicenseMIT License
Last Updated2026/04/14
Links
Download
Website
Source
Support Author

Ghostship Vita is a port of Ghostship (v1.0.2 with some improvements from the develop branch) for the PlayStation Vita. Ghostship itself is a PC/multi-platform decompilation port of Super Mario 64, powered by libultraship, that does not include any copyrighted assets. Players must provide their own supported ROM dump to generate the required asset file before playing.

Requirements

Ghostship Vita requires the following files before it can be run:

  • A supported US or JP Super Mario 64 ROM in .z64 format.
  • A PC release of Ghostship v1.0.2 is needed to generate the sm64.o2r asset file.

Supported ROM SHA-1 hashes:

  • US: 9bef1128717f958171a4afac3ed78ee2bb4e86ce
  • JP: 8a20a5c83d6ceb0f0506cfc9fa20d8f438cafe51

You can verify your ROM using the SHA-1 File Checksum tool at romhashing.net.

If your ROM is in .n64 format, convert it using hack64.net.

Requirements

  • libshacccg.suprx
  • Game Data Files: N64

Installation

  1. Download Ghostship v1.0.2 for PC.
  2. Follow its instructions to generate sm64.o2r.
  3. Extract ghostship.zip from the Release tab into ux0:data.
  4. Place both sm64.o2r and ghostship.o2r into ux0:data/ghostship.
  5. Install the .vpk from the Release tab.

Custom Assets

Custom assets are packed in .o2r or .otr files. To use custom assets, place them in the mods folder.

Tools for creating and packing custom asset files:

Media

Ghostship PSVita Port - Latest optimizations showcase (Rinne4Fun)

Screenshots

GhostshipVita-01.png

GhostshipVita-02.png

GhostshipVita-03.png

GhostshipVita-04.png

Changelog

v1.1

  • Fixed a bug causing the config file to corrupt after subsequent boots, resulting in wrong controls mapping.
  • Restored several missing windows/options in the settings menubar.
  • Disabled by default navigations through settings menubar with physical buttons (can still be enabled optionally).
  • Fixed an out of bounds bug resulting in memory corruption and leading to potential undefined behaviours.
  • Fixed the motion blur effect causing a buggy cascade effect when the settings menubar was on screen.
  • Adjusted the default config settings to a better controls mapping scheme.

v1.0

  • First Release.

Credits

  • Rinnegatamante — PSVita port
  • TheIronUniverse — Livearea assets
  • hatoving — Testing
  • Lywx — Lead developer of the original Ghostship project
  • HM64 Team — libultraship and various contributions
  • garrettjoecox — Fixes to the port
  • inspectredc — Asset extraction contributions
  • Malkierian — Asset extraction contributions

External links

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