Hex-A-Hop Vita
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| Hex-A-Hop Vita | |
|---|---|
| General | |
| Author | withLogic |
| Type | Puzzle |
| Version | 1.1.0 |
| License | GPL-2.0 |
| Last Updated | 2026/03/19 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a port of the open-source hexagonal puzzle game Hex-A-Hop originally developed by Tom Beaumont.
Vita port changes:
- Updated the codebase from SDL1 to SDL2.
- Added joystick support.
Features
- 100+ Levels - A vast array of puzzles ranging from introductory basics to extreme complexity.
- Non-Linear Progression - If you get stuck on a specific puzzle, you can often branch off and try a different path on the world map.
- Minimalist Aesthetic - Clean graphics and a simple interface ensure the focus remains entirely on the logic of the puzzles.
- Infinite Undo - Retrace your steps at any time if you make a mistake.
Installation
Download the data.zip and .vpk from the Releases page.
Install the .vpk on your PS Vita.
Extract data.zip files to ux0:/data/hex-a-hop/.
User guide
Hex-A-Hop is a hexagonal puzzle game where the goal is to destroy all the green tiles on a level. The catch? You can only step on each tile once. As you progress, the game introduces complex mechanics that turn simple movement into a brain-teasing challenge.
As you progress through the game, more types of tiles are introduced which make things more difficult and interesting. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level.
Screenshots
Media
Hex-a-Hop Gameplay (Bhoomy Gamer)
Changelog
v1.1
- First Release.
Credits
- Original Developer: Tom Beaumont
- Vita Port: withLogic
External links
- GitHub - https://github.com/withLogic/hexahop-vita
- VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1374
- Original Hex-A-Hop Website - https://hexahop.sourceforge.net