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PS4 Fake PKG Tools 3.87

From GameBrew
Revision as of 04:25, 26 November 2025 by HydeWing (talk | contribs)
PS4 Fake PKG Tools 3.87
General
AuthorCyB1K
TypeFile operation
Version7.0.0
LicenseMIT License
Last Updated2024/12/12
Links
Download
Website
Source

A set of tools for generating fake PKG files for the PS4 Version 3.87 (Build 3.87.7549.35163).

Patched for PS4 FPKGs with a custom PKG key, fake SELF support and online checks patched.

What's included:

  • gengp4_app.exe / gengp4_patch.exe (gp4 generation tool)
  • orbis-pub-gen.exe (GUI PKG builder)
  • orbis-pub-cmd.exe (command-line PKG builder)
  • orbis-pub-sfo.exe (param.sfo editor)

User guide

How to build pkgs

Extracted game (for repacks, skip this if its a dump):

  • Extract all files from base or update using orbis-pub.chk.exe.
  • After extracting rename the folder from Image0 to CUSAXXXXX-app or CUSAXXXXX-patch, accordingly.
  • Move the files from the folder "Sc0" to "CUSAXXXXX-app\sce_sys" or "CUSAXXXXX-patch\sce_sys" and delete the "Sc0" folder after.
  • Continue the instructions the same as a dump.

Dumped base game:

  • Generate gp4 project file with geng4_app.exe from CUSAXXXXX-app of your dump and save it.
  • Open in orbis-pub-gen.exe that saved *.gp4 file and build pkg.

Dumped update game:

  • Generate gp4 project file with geng4_patch.exe from CUSAXXXXX-patch of your dump and save it.
  • Open in orbis-pub-gen.exe that saved *.gp4 file.
  • Make sure that you have selected base game pkg in Command > Project Settings > Patch Tab > "Application Package" field.
  • Build pkg.

Always backup param.sfo from "sce_sys" before generating a gp4 in case of corruption.

XXXXX - Stands for the CUSA of the game you are packing.

Project structure:

|-sce_module/
| |-libc.prx
│ |-libSceFios2.prx
|-sce_sys/
│ |-icon0.png
│ |-pic0.png
│ |-pic1.png
│ |-param.sfo
│ |-shareparam.json
|-eboot.bin

Screenshots

ps4fakepkgtools387-01.png

Changelog

v7.0

  • Patched the minimum firmware check so pkgs will not longer show as requiring 7.50 anymore. It should show as 5.05!

v6.0

  • Keystone will no longer be removed from the project when trying to rebuild a base pkg after a finished pkg or after an error on the same project, let me know if you find any issue with it.

v5.0

  • Thanks Illusion0002 for this patch on cmd, ported it to pub-gen too. Illusion tested it with red dead redemption 2 and it was working normally with a 120gb PKG. I dont know if this might cause any mounting issues so build PKGs bigger than 100gb at your own risk!

Credits

  • Credits to flat_z, cfwprophet, SocraticBliss, TheRadziu and everyone else who worked on earlier tools patches!
  • Credits to LMAN for his legendary loader and patched gengp4 :)
  • Credits to Illusion0002 for the PKG limit remove!
  • Credits to TheRadziu, Arczi and Opoisso for the help!

External links

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