Xenoblade Chronicles X: Definitive Edition Mod Loader Switch
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| Xenoblade Chronicles X: Definitive Edition Mod Loader | |
|---|---|
| General | |
| Type | Hack Utilities |
| Version | 1.2.1 |
| License | GPL-32.0 |
| Last Updated | 2025/05/11 |
| Links | |
| Download | |
| Website | |
| Source | |
An exlaunch plugin for Xenoblade Chronicles X: Definitive that allows loading files outside of sts.ard/sts.arh.
It can also play music files from outside of Music.pck, without needing to edit bgm.bnk.
Only works with the Western version of the game (v1.0.1 or v1.0.2).
Installation
Download latest release here.
Copy the atmosphere folder to root of your SD card.
Add your files to atmosphere/contents/0100453019AA8000/romfs/mod/. If any folder doesn't exist, create it manually.
For example if you modified "lib_nx.ini" that is in "monolib/shader", whole path should look like this:
atmosphere/contents/0100453019AA8000/romfs/mod/monolib/shader/lib_nx.ini
Changelog
v1.2.1
- Fix an issue with bgm.bnk not being properly patched in RAM.
v1.2.0
- Add support for loading .wem files outside of Music.pck, this includes automated patching of bgm.bnk to properly adjust loop. More in README.
v1.1.7
- Add support for update 1.0.2.
v1.1.6
- Implement bucket solution that makes searching cache 2x faster in comparison to 1.1.4 release.
v1.1.4
- Fixed an issue with cache related to count of files.
v1.1.3
- Added cache for better performance.
v1.0.2
- First Release.