OceanPop Wii
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| OceanPop | |
|---|---|
| General | |
| Author | sharkwouter |
| Type | Puzzle |
| Version | 2.0 |
| License | MIT License |
| Last Updated | 2024/12/20 |
| Links | |
| Download | |
| Website | |
| Source | |
OceanPop is a relaxing match-3 puzzle game with a twist, now available on the Nintendo Wii. Originally developed for platforms like Windows, Linux, PSP, and PS Vita, OceanPop was expanded to support the Wii in its 2.0 release in December 2024, thanks to contributions from the community .
In OceanPop, players aim to reach a target score within a limited number of moves by aligning three or more matching shells. The game offers three modes: Regular (35 levels), Challenge (randomized levels with increasing difficulty), and Relaxed (no move limits). Gameplay is enhanced with special items like bubbles, which grant extra moves, and sea urchins, which deduct points.
Screenshots
Changelog
v2.0
- Challenge mode levels are now random, making each playthrough different.
- Matches required in challenge mode now only increases every 5 levels.
- Matches required in challenge mode now maxes out at 25.
- Fix the high score screen not showing correctly if standard mode had been completed.
- Show how the game works on first run.
- Add support for the Wii thanks to @mardy.
- Add Dutch translation. Contributions to add additional languages are welcome.
- Always use maximum resolution in full screen mode.
- Make window resizable and scale dynamically in windowed mode.
- Allow opening the menu with middle click on the mouse.
- Add opening animation to levels.
- Improve matching animation.
- Add credits screen.
- Move game modes into own screen.
- Fix Playstation Portable version.
- Improve performance in Playstation Portable version.
- Improve text positioning on all menus.
- Decrease the size of binary on all platforms.
- Log exceptions thanks to @mardy.
v1.1
- Add a short explanation for each mode to the main menu.
- Overlapping score indicators are now added together.
- Linux AppImage should now work on more systems.
- Preparations for a Flathub release.
v1.0
- First Release.
Credits
Some of the assets were made available by the following parties:
- Shell sprites created by macrovector.
- Urchin and sea weed sprites created by macrovector.
- Bubble sprite created by starline.
- Menu background created by Kellie Churchman from Pexels.
- Background 1 created by Pixabay from Pexels.
- Background 2 created by Vincent Gerbouin from Pexels.
- Background 3 created by Jess Loiterton from Pexels.
- Background 4 created by Jeremy Bishop from Pexels.
- Sounds created by David McKee (ViRiX) on OpenGameArt.org.
- Song 1 created by ZakharValaha from Pixabay.
- Song 2 created by Lesfm from Pixabay.
- Song 3 created by ZakharValaha from Pixabay.
- Song 4 created by Coma-Media from Pixabay.
