jftekwar vita
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| jftekwar-vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Shooter |
| Version | 0.8 |
| License | Mixed |
| Last Updated | 2023/07/15 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
jftekwar-vita is a port of jftekwar (JonoF's Tekwar), an unpolished multiplatform source port of Tekwar.
The software is served as-is, expect some bugs since the original source port never got polished to match jfsw/jfduke3d quality.
Installation
Requirements:
- libshacccg.suprx
- Game data files from the PC version
Place your Tekwar data files in ux0:data/jftekwar/, then replace palette.dat with the one supplied.
Install the VPK on your homebrew enabled PS Vita or PS TV.
Controls
Left Analog - Movement
Right Analog - Camera Movement
Left/Right - Move camera left/right
Up/Down - Forward/Back Movement
Cross - Confirm
Circle - Use/Interact
Square - Crouch
Triangle - Run
L - Jump
R - Shoot
Start - Pause
Select - Put Weapon Down/Open Load Game screen on Main Menu
Screenshots
Media
WILLIAM SHATNER'S TEKWAR - FLIGHT OF ICARUS (Civvie 11)
Known issues
- Controls are not re-bindable since the game lacks a cfg file.
- Game can occasionally lose completely sounds. If it happens, restart the game.
- Game lacks controller support. Inputs had been implemented via emulating keyboard+mouse.
- Game lacks Polymost renderer support. Due to so, game will use software renderer and so resolution has been hardcoded to 480x272 to not have bad framerate.
- Game lacks music playback since in the original game it was offered solely as CD audio.
Changelog
v1.0
- First Release.
Credits
- JonoF for the original sourceport and his BUILD engine source port.
- CatoTheYounger for testing the homebrew and offering screenshots.
- All my patroners for their awesome support.