Wipeout Rewrite Vita

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Revision as of 08:06, 8 September 2023 by HydeWing (talk | contribs)
Wipeout Rewrite Vita
Wipeoutrewritevita.png
General
AuthorRinnegatamante
TypeRacing
Version1.0
LicenseMixed
Last Updated2023/08/17
Links
Download
Website
Source
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A port of Wipeout Rewrite for PS Vita offers a reimagined version of the classic 1995 game for modern systems.

Experience enhanced visuals with high resolution, smooth gameplay at 60 FPS, an updated renderer, CRT post-processing effects, and a multitude of other exceptional features.

Installation

Requirements:

  • libshacccg.suprx
  • Game Data Files: PC/PSX

In order to run the game, you will have to obtain the game assets (textures, 3d models etc). This code mostly assumes to have the PSX NTSC data, but some menu models from the PC version are loaded as well. The music (optional) needs to be provided in QOA format. The intro video as MPEG1.

The directory structure is assumed to be as follows:

  • ux0:data/wipeout/wipeout/textures/
  • ux0:data/wipeout/wipeout/music/track01.qoa
  • ux0:data/wipeout/wipeout/music/track02.qoa
  • ...

Screenshots

wipeoutrewritevita-01.png

wipeoutrewritevita-02.png

wipeoutrewritevita-03.png

wipeoutrewritevita-04.png

Media

Wipeout Rewrite port gameplay Sony PS Vita Slim Playstation Vita 3.65 Henkaku Enso (Gamer UA)

Changelog

v1.0

  • First Release.

Credits

  • Once13one for the Livearea assets.
  • CatoTheYounger for testing the homebrew.

External links

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