Jet Car Stunts 2 Vita
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| Jet Car Stunts 2 Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Racing |
| Version | 1.0 |
| License | MIT License |
| Last Updated | 2024/01/12 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
This is a wrapper/port of Jet Car Stunts 2 for the PS Vita.
The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Setup Instructions
In order to properly install the game, you'll have to follow these steps precisely:
- Install kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
Note Don't install fd_fix.skprx if you're using rePatch plugin
- Optional: Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Obtain your copy of Jet Car Stunts 2 legally for Android in form of an
.apkfile. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. - Open the apk with your zip explorer and extract the
libandassetsfolders toux0:data/jetcarstunts.
Media
How to install 'JET CAR STUNTS 2' Port on your PS VITA!!! (CyberTokyo)
Screenshots
Notes and Tips
- In order to play DLC levels you'll need to have purchased them and provide the relative data files. Failing to do so will cause a crash when attempting to load related levels.
- Sometimes, game can crash due to audio mixer qwirks. To circumvent this, an option to start the game without audio is provided.
Changelog
v1.0
- First Release.