Shiny Red Tank Wii
From GameBrew
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| Shiny Red Tank | |
|---|---|
| File:Shinyredtankwii.jpg | |
| General | |
| Author | MetaFight |
| Type | Platform |
| Version | 0.1.2a |
| License | Mixed |
| Last Updated | 2009/03/20 |
| Links | |
| Download | |
Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early stages of development and still has quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.
The game map is currently limited to a test area. Since I'm horribly slow at making my own graphics, the current graphics are very limited. Also, I haven't gotten around to implementing sound yet.
So, in short, this project still has a long way to go.
I hope you enjoy it!
-- MetaFight
Controls
| Wiimote Horizontal | Player 1 | Player 2 |
|---|---|---|
| Wiimote DPad | Move / Look up | Move / Look up |
| Wiimote 1 Button | Fire | Fire |
| Wiimote 2 Button | Jump / Hover | Jump / Hover |
| Wiimote Plus Button | - | Join in |
| Wiimote A Button | Unstuck | Unstuck |
| Wiimote Home Button | Exit game | - |
Changelog
19 March 2009, v0.1.2a
- Improved 2nd Player tracking.
- Hopefully fixed animation bugs.
17 March 2009, v0.1.1a
- Minor physics tweaks
- Implemented 2nd player.
9 March 2009, v0.1.0a
- Initial, buggy, release.
Thanks
- Thanks to Chaosteil for Libwiisprite
- Thanks to Armin Tamzarian for FreeTypeGX
- Thanks to Arikado for helping me get started.
- Thanks to everyone responsible for DevkitPro and Libogc
- Thanks to the folks at #wiidev
- Thanks to the madness at #wiidevot
- Thanks to Team Twiizers
External links
- Wiibrew - https://wiibrew.org/wiki/Shiny_Red_Tank