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Revision as of 01:16, 18 September 2022 by HydeWing (talk | contribs) (Changelog)
RIN Wii
File:Rinwii.jpg
General
Authormirakichi, Hell Hibou
TypeHandheld
Version1.2
LicenseGNU GPL
Last Updated2008/12/16
Links
Download
Website
Source

Ported RIN to Wii. RIN is a Gameboy emulator based on the Windows emulator "TGB Dual".

Information

  • Button to return to loader: N/A
  • You may put the roms anywhere on the SD card
  • When you load the emulator browse through the SD card to find your rom and push "A"

Media

Changelog

16-12-2008 (Hell Hibou)

  • Add SDHC support
  • Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility

02-12-2008 (Hell Hibou)

  • Add USB-flash and SDgecko support(when loaded with Wii Homebrew Launcher)

04-08-2008 (Hell Hibou)

  • Accessories Needed: Wiimote, Classic controler or GameCube controler
  • Usable Loaders.
  • Add supports of the Wiimote and Classic controler.
  • Add 'Emulator' interface of Wii Homebrew Launcher.
  • Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only).

20-06-2008 (Askot)

  • Updated to devkitpro r15.
  • libfat support.
  • Added support for GC.
  • LFN support for selecting/saving files.
  • Fixed save/load SRAM in SD.
  • Added save/load state in SD.
  • Added PSO/SD/TP reload option.
  • Added reset console option.
  • Added more custom palettes from Goomba Color.

03-2008 (Mirakichi)

  • Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
  • Screen size option. x2/x3 menu sizes.
  • Background boarder option.
  • Roms can be zipped now.

Known Issues

  • No way to reload SD/go back to sdlauncher
  • No option to reload elf loader
  • Is slow on startup, takes up to 10 minutes to load directory browser.
  • No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.

External links

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