SYASokoban Wii

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Revision as of 01:38, 28 August 2022 by HydeWing (talk | contribs)
SYASokoban Wii
File:Syasokobanwii.jpg
General
AuthorShin-NiL
TypePuzzle
Version0.1b
LicenseMixed
Last Updated2009/01/30
Links
Download
Website

SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.

Features

  • "Unlimited" undo
  • Wiimote IR controls + path finding
  • Many included levels
  • Can add new sets of levels

Controls

Wiimote Action
Wiimote Aim point
Wiimote DPad move
Wiimote A Button move to a certain point
Wiimote Plus Button choose levels
Wiimote Minus Button undo move
Wiimote 1 Button reset stage
Wiimote 2 Button show about screen
Wiimote Home Button exit

Screenshot

File:Syasokobanwii.jpg

Media

Changelog

2009/01/29 v0.2

  • Fixed exit message box screen
  • Fixed level select screen

2009/01/17 v0.1b

  • Initial release;

Special Thanks

  • David Joffe for the SYASokoban original code
  • mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
  • All Wii homebrew community

External links

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