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Revision as of 06:33, 27 April 2026 by HydeWing (talk | contribs)
Ren'Py Vita 8
General
AuthorGrimiku
TypeGame Engine
Version0.2.1
LicenseMIT License
Last Updated2026/04/21
Links
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Website
Source
Support Author

Ren'Py Vita is a port of Ren'Py visual novel engine developed by SonicMastr.

This is an updated version of SonicMastr's PS Vita port that changes the underlying library from Python2.7 to Python3.11. It also introduces support for functionalities that were included in Ren'Py between late 2021 up until end of 2024 (ie. enabling speechbubbles which wouldn't work on previous version).

As of v0.2.1 release, VitaGL can be used as an alternative solution for OpenGL handling and there is a seperate release for it in the release section. Please do check out the vitagl branch for more details.

Installation

This repo presupposes that you have your Ren'Py game already installed on the Vita. Please use the Ren'Py PSVita Distribution Tool to create your VPK if you haven't done it yet and install your game before proceeding.

  • Go into Release section of this repo and download the latest .zip archive.
  • Open the app folder of your game on the Vita (ie. ux0:app/BRBRB001/) and delete everything apart from game/ and sce_sys/ folders;
  • Unpack everything from the .zip from step 1) into the folder from step 2);
  • Proceed to run the game as you normally would by selecting it from LiveArea.

Changelog

v0.2.1

  • This release has very minor cleanups and fixes to Ren'Py Vita in general.

v0.2

  • Just a temporary re-hash of kaaas' video playback.

v0.1

  • First Release.

External links

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