Ghostship Vita
From GameBrew
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| Ghostship Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Platform |
| Version | 1.1 |
| License | MIT License |
| Last Updated | 2026/05/07 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
Ghostship Vita is a port of Ghostship (v1.0.2 with some improvements from the develop branch) for the PlayStation Vita.
Ghostship does not include any copyrighted assets. You are required to provide a supported copy of the game.
Installation
Requirements:
- libshacccg.suprx
- Game data files: N64 (US/JP)
- SHA-1 for a US ROM:
9bef1128717f958171a4afac3ed78ee2bb4e86ce - SHA-1 for a JP ROM
8a20a5c83d6ceb0f0506cfc9fa20d8f438cafe51
- SHA-1 for a US ROM:
Instructions:
- Download Ghostship v1.0.2 for PC.
- Follow its instructions to generate
sm64.o2r. - Extract
ghostship.zipfrom the Release tab intoux0:data. - Place both
sm64.o2randghostship.o2rintoux0:data/ghostship. - Install the
.vpkfrom the Release tab.
Screenshots
Media
Ghostship PSVita Port - Latest optimizations showcase (Rinne4Fun)
Changelog
v1.1
- Increased available memory for handling mods. Now more complex mods can be used.
- Restored alternative assets support: this will make all kind of mods working as with the PC build.
- Optimized the Fast3D rendering pipeline with a 5-10% performance boost.
- Moved the internal circular vertex buffer to vitaGL scratch memory usage, saving 32MBs of memory usage.
- Updated to latest vitaGL.
v1.0
- First Release.
Credits
- Rinnegatamante - PSVita port
- TheIronUniverse - Livearea assets
- hatoving - Testing
- Lywx - Lead developer of the original Ghostship project
- HM64 Team - libultraship and various contributions
- garrettjoecox - Fixes to the port
- inspectredc - Asset extraction contributions
- Malkierian - Asset extraction contributions